|
![]() |
|||
|
||||
OverviewNew media critic andlongtime gamer Christopher A. Paul explains how video games' focus onmeritocracy empowers a negative culture-from the deep-bred misogyny to theendemic malice of abusive player communities. He suggests ways to ultimatelyfoster a more diverse, accepting, and self-reflective culture that is not onlygood for gamers but for good for video games as well. Full Product DetailsAuthor: Christopher A. PaulPublisher: University of Minnesota Press Imprint: University of Minnesota Press Dimensions: Width: 14.00cm , Height: 3.80cm , Length: 21.60cm ISBN: 9781517900410ISBN 10: 1517900417 Pages: 280 Publication Date: 20 February 2018 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Temporarily unavailable ![]() The supplier advises that this item is temporarily unavailable. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out to you. Table of ContentsIntroduction: Growing Up Gamer 1. Leveling Up in Life: How Meritocracy Works in Society 2. A Toxic Culture: Studying Gaming’s Jerks 3. Coding Meritocracy: Norms of Game Design and Narrative 4. Judging Skill: From World of Warcraft to Kim Kardashian: Hollywood 5. Learning from Others Conclusion: An Obligation to Do Better Acknowledgments Notes Gameography IndexReviewsChristopher A. Paul is an incisive critic, and The Toxic Meritocracy of Video Games is essential reading for researchers, industry professionals, and players trying to make sense of gaming's culture wars. -Carly A. Kocurek, author of Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade Paul offers a compelling and carefully supported argument to deconstruct and reconsider meritocracy in video game culture. An engaging read. -CHOICE Christopher A. Paul is an incisive critic, and The Toxic Meritocracy of Video Games is essential reading for researchers, industry professionals, and players trying to make sense of gaming's culture wars. -Carly A. Kocurek, author of Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade Christopher A. Paul is an incisive critic, and The Toxic Meritocracy of Video Games is essential reading for researchers, industry professionals, and players trying to make sense of gaming's culture wars. --Carly A. Kocurek, author of Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade Christopher A. Paul is an incisive critic, and The Toxic Meritocracy of Video Games is essential reading for researchers, industry professionals, and players trying to make sense of gaming's culture wars. -Carly A. Kocurek, author of Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade Paul offers a compelling and carefully supported argument to deconstruct and reconsider meritocracy in video game culture. An engaging read. -CHOICE This is a carefully considered book that shines a much-needed light on the toxicity of video game culture and presents some earnest suggestions for how to reform it and the games that inspire it. -First Person Scholar Author InformationChristopher A. Paul is associate professor in the communication department at Seattle University. He is author of Wordplay and the Discourse of Video Games: Analyzing Words, Design, and Play. Tab Content 6Author Website:Countries AvailableAll regions |