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OverviewFull Product DetailsAuthor: Odile LimpachPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.399kg ISBN: 9780367416720ISBN 10: 0367416727 Pages: 248 Publication Date: 17 February 2020 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsChapter 1 ◾ Introduction 1 Chapter 2 ◾ An Overview of the Indie PC and Console Market 13 Chapter 3 ◾ What Does Publishing Mean? 27 Chapter 4 ◾ Choosing Your Publishing Strategy 89 Chapter 5 ◾ Gathering of Useful Tools for Publishing 197 Chapter 6 ◾ Conclusion 237ReviewsAuthor InformationProfessor Odile Limpach teaches economics and entrepreneurship at the Cologne Game Lab, TH Köln (Technical University of Cologne). She is also co-founder of the Acceleration Program SpielFabrique 360° and works as a Strategic Consultant for games and serious game projects. Between 2007 and 2014, she was the managing director of the German entertainment software studio Ubisoft Blue Byte. Before, she was the managing director of Ubisoft GmbH. She graduated from business school in France and completed her MBA in the USA. Odile Limpach is also involved as a volunteer in the areas of vocational training and acts as a German partner for Games for Change Europe. Furthermore, she acts as an advisor (Conseiller du Commerce Extérieur) for the French Ministry for International Business Development. Tab Content 6Author Website:Countries AvailableAll regions |