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OverviewFull Product DetailsAuthor: Sander FlisijnPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.540kg ISBN: 9781032794846ISBN 10: 1032794844 Pages: 182 Publication Date: 26 December 2025 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Hardback Publisher's Status: Forthcoming Availability: Not yet available This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release. Table of ContentsIntroduction, 1. Where Do I Start?, 2. The Video Game Industry, 3. Specializations, 4. Education and Training, 5. Feedback, 6. Networking and Events, 7. Building a Portfolio, 8. Finding a Job, 9. Applying for a Job, 10. The Interview, 11. Dealing with Rejection, 12. Contracts and Salary, 13. Working as a Game Artist: Day-to-Day, 14. Taking Care of Yourself, 15. What's Next?, Closing WordsReviewsAuthor InformationSander Flisijn is a Lead Character Artist with over a decade of professional experience in the games industry. He began his career at a game studio before earning his Bachelor's degree in Visual Arts, and has since worked across both indie and AAA studios. He has contributed to a variety of titles, including Cronos: The New Dawn, Mafia III, Mafia: Definitive Edition, and Borderlands: Game of the Year Enhanced Edition. In addition to his work on games, Sander has created highly regarded 3D modeling courses, praised for their clarity and depth. He also shares his expertise through career talks and hands-on workshops focused on game art and professional growth. https://sanderflisijn.com/ Tab Content 6Author Website:Countries AvailableAll regions |
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