The Play Versus Story Divide in Game Studies: Critical Essays

Author:   Matthew Wilhelm Kapell
Publisher:   McFarland & Co Inc
ISBN:  

9780786497232


Pages:   208
Publication Date:   30 November 2015
Recommended Age:   From 18 years
Format:   Paperback
Availability:   Available To Order   Availability explained
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The Play Versus Story Divide in Game Studies: Critical Essays


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Overview

Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously ""never happened."" This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each. The essays reflect the broader history while applying notions of play and story to recent games in an attempt to propel serious analysis.

Full Product Details

Author:   Matthew Wilhelm Kapell
Publisher:   McFarland & Co Inc
Imprint:   McFarland & Co Inc
Dimensions:   Width: 15.20cm , Height: 1.10cm , Length: 22.90cm
Weight:   0.290kg
ISBN:  

9780786497232


ISBN 10:   0786497238
Pages:   208
Publication Date:   30 November 2015
Recommended Age:   From 18 years
Audience:   College/higher education ,  Postgraduate, Research & Scholarly
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Table of Contents Acknowledgments Introduction: The Ludic and Narrative as Dialectic About “What Games Do” delete(Matthew Wilhelm Kapell) Kentucky Route Zero: Or, How Not to Get Lost in the Branching Narrative System delete(Lindsey Joyce) States of Play in State of Decay delete(Andrew Wackerfuss) Game, Narrative and Storyworld in League of Legends (Emily Joy Bembeneck) Narrative-Heavy Games as ­Neo-Gothic Literature: Beyond: Two Souls and the Player/Viewer in Contemporary Cultural Anxieties delete(Eric W. Riddle) “Thou Art I”: The Interaction of Play and Narrative in Persona 3 delete(Mark Filipowich) The Power of Ludonarrativity: Halo as Participatory Myth delete(Vince Locke) The Cyborg Game: Narrative/Ludic Fusion in Deus Ex: Human Revolution delete(Alexandra Orlando and Matthew Schwager) The Biopolitics of Gaming: ­Avatar-Player ­Self-Reflexivity in Assassin’s Creed II delete(Tom Apperley and Justin Clemens) BioShock Infinite: The Search for Redemption and the Repetition of Atrocity delete(Amy M. Green) “All that’s left is the choosing”: BioShock Infinite and the Constants and Variables of Control delete(Matthew Wysocki and Betsy Brey) A Whirl of Warriors: Character and Competition in Street Fighter delete(Nicholas Ware) Ecological Matters: Rethinking the “Magic” of the Magic Circle delete(Robert Mejia) Conclusion: Of Lumpers and Splitters delete(Matthew Wilhelm Kapell) About the Contributors Index

Reviews

This volume is both a polemic and entirely pragmatic. Kapell's offerings resurrect a dispute most games scholars pretend never happened and makes a convincing argument for not only revisiting but sustaining debate. The twelve new essays presented, grounded in game studies and propelled by insights from other fields, are exemplary. This is essentia -- Gerald Voorhees, University of Waterloo Gerald Voorhees, University of Waterloo focused essays on a wide variety of games...uesful and readable models --Choice; excellent --Press Start; This volume is both a polemic and entirely pragmatic. Kapell's offerings resurrect a dispute most games scholars pretend never happened and makes a convincing argument for not only revisiting but sustaining debate. The twelve new essays presented, grounded in game studies and propelled by insights from other fields, are exemplary. This is essential reading. --Gerald Voorhees, University of Waterloo


This volume is both a polemic and entirely pragmatic. Kapell's offerings resurrect a dispute most games scholars pretend never happened and makes a convincing argument for not only revisiting but sustaining debate. The twelve new essays presented, grounded in game studies and propelled by insights from other fields, are exemplary. This is essentia -- Gerald Voorhees, University of Waterloo Gerald Voorhees, University of Waterloo


Author Information

Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.

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