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Overview""""Mind-exercising and thought-provoking.""""-New ScientistIf playing games is natural for humans, analysing games is equally natural for mathematicians. Even the simplest of games involves the fundamentals of mathematics, such as figuring out the best move or the odds of a certain chance event. This entertaining and wide-ranging guide demonstrates how simple mathematical analysis can throw unexpected light on games of every type-games of chance, games of skill, games of chance and skill, and automatic games.Just how random is a card shuffle or a throw of the dice? Is bluffing a valid poker strategy? How can you tell if a puzzle is unsolvable? How large a role does luck play in games like golf and soccer? This book examines each of these issues and many others, along with the general principles behind such classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike. Full Product DetailsAuthor: John D BeasleyPublisher: Dover Publications Inc. Imprint: Dover Publications Inc. Dimensions: Width: 13.40cm , Height: 1.00cm , Length: 21.60cm Weight: 0.200kg ISBN: 9780486449760ISBN 10: 0486449769 Pages: 176 Publication Date: 30 January 2006 Audience: General/trade , General Format: Paperback Publisher's Status: Out of Print Availability: Awaiting stock ![]() Table of Contents1. Introduction 2. The luck of the deal 3. The luck of the die 4. To err is human 5. If A beats B, and B beats C... 6. Bluff and double bluff 7. The analysis of puzzles 8. Sauce for the gander 9. The measure of a game 10. When the counting has to stop 11. Round and round in circles Further reading IndexReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |