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OverviewHoudini has long been a dominant tool used in the creation of some of the most awe-inspiring animation and cinematic effects ever made. It is preferred by numerous studios for their most demanding challenges. If you go to the theater and see something that blows your mind, it is a good bet that Houdini had a hand in it. Now you can conquer the amazing technology of Houdini with confidence. With this book, you will learn how to apply each of Houdini's breathtaking features to your projects as you take on modeling, character animation, particle effects animation, dynamic simulation animation, shading, digital asset creation, and rendering. The Magic of Houdini is full of exercises, tips, and illustrations to help you tackle each new skill. Get ready to experience the mystery, the majesty, the magic of Houdini! Full Product DetailsAuthor: William CunninghamPublisher: Cengage Learning, Inc Imprint: Course Technology Inc Dimensions: Width: 18.50cm , Height: 2.50cm , Length: 23.10cm Weight: 0.953kg ISBN: 9781598630824ISBN 10: 1598630822 Pages: 376 Publication Date: 01 January 2006 Audience: General/trade , General Format: Paperback Publisher's Status: Unknown Availability: In Print ![]() Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of Contents1. Introduction and Welcome 2. 3D Concepts Reviewed 3. The Houdini Interface 4. Object Operators (OBJs) 5. Surface Operators (SOPs) 6. Addition SOPs Practice 7. Animation 8. Particle Operators (POPs) 9. Shader Operators (SHOPs) 10. VEX Operators (VOPs) 11. Digital Assets 12. Dynamic Operators (DOPs) 13. Render Outputs (ROPs) 14. And So It Ends?Reviews1. Introduction and Welcome 2. 3D Concepts Reviewed 3. The Houdini Interface 4. Object Operators (OBJs) 5. Surface Operators (SOPs) 6. Addition SOPs Practice 7. Animation 8. Particle Operators (POPs) 9. Shader Operators (SHOPs) 10. VEX Operators (VOPs) 11. Digital Assets 12. Dynamic Operators (DOPs) 13. Render Outputs (ROPs) 14. And So It Ends? Author InformationWill Cunningham began his trek by studying both traditional art subjects and 3D computer software at the Academy of Entertainment and Technology. After his studies, he was hired as a Houdini Technical Intern by Side Effects, the developers of the Houdini software package. Eager to create effects for the big screen, he then jumped into production with BlackBox Digital on the feature, The Prince and Me. Shortly thereafter, he also began teaching Introduction to Houdini at the Academy and has since taught both the introductory and intermediate Houdini courses. In the Fall of 2004, he was awarded a Fellowship Grant by Santa Monica College to support his efforts in creating this book. Over the years, Will has worked for a number of production studios on a variety of projects including The Lion, the Witch and the Wardrobe, Open Season, and Ghostrider. Currently, he is enjoying effects challenges and learning opportunities at Sony Pictures Imageworks. Tab Content 6Author Website:Countries AvailableAll regions |