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OverviewThis book describes the development of the literary riddle in Renaissance Italy, when poets appropriated riddles from oral tradition, combined them with the conventions of literature, and paired them with solutions that could be checked after reading. This book includes an original theoretical framework for the investigation of riddles, dividing riddles into categories based on their enigmatic link. A section about the social uses of riddles in early modern Italy shows how riddles were routinely exchanged at soirees and in the activities of academies and congreghe, all environments where the folk qualities of the riddle could be playfully appreciated. The riddle became a key element in narrative works by Giovanni Francesco Straparola and Ascanio de’ Mori, and, for the first time, it fueled enough collections of poems to trigger an entire genre. Examples will come from Angelo Cenni, Daphne di Piazza, Girolamo Musici, Tommaso Stigliani, Giulio Cesare Croce, Antonio Malatesti, and many others. Full Product DetailsAuthor: Marco ArnaudoPublisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.660kg ISBN: 9781041042174ISBN 10: 1041042175 Pages: 260 Publication Date: 04 August 2025 Audience: College/higher education , Tertiary & Higher Education Format: Hardback Publisher's Status: Active Availability: Not yet available ![]() This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release. Table of ContentsIntroduction Chapter 1: Theoretical Framework Chapter 2: Riddles as Social Exchange Chapter 3: Riddles as Literary Inserts Chapter 4: Collections of Poetic Riddles: Cenni, Daphne, Musici Chapter 5: Collections of Poetic Riddles: Stigliani, Croce, Malatesti Chapter 6: Malatesti’s Legacy IndexReviewsAuthor InformationMarco Arnaudo is Professor of Italian at Indiana University, Bloomington, where he teaches classes about literature, games, comics, and military philosophy. His books include editions of 17th-century works and the monographies Il trionfo di Vertunno (2008), Dante barocco (2013), The Myth of the Superhero (2013), and A Tabletop Revolution (2024). He is the designer of the game Four against the Great Old Ones (2020) and has a video blog about tabletop games and gamebooks (MarcoOmnigamer, 25,000+ subscribers). Tab Content 6Author Website:Countries AvailableAll regions |