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OverviewFull Product DetailsAuthor: Martin AnnanderPublisher: Taylor & Francis Ltd Imprint: CRC Press Weight: 0.640kg ISBN: 9781032365510ISBN 10: 103236551 Pages: 182 Publication Date: 06 December 2023 Audience: College/higher education , Professional and scholarly , Tertiary & Higher Education , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsINTRODUCTION. Chapter 1 Game Design. Chapter 2 Ideation. Chapter 3 Exploration. Chapter 4 Commitment. Chapter 5 Problem Solving. Chapter 6 Balancing. Chapter 7 Tuning. REFERENCES. INDEX.ReviewsAuthor InformationMartin Annander has worked with games since 2006 as a game designer, programmer, studio manager, and design director. He is currently an independent game designer and freelancer. Tab Content 6Author Website:Countries AvailableAll regions |