The Game Changers: How Playing Games Changed the World and Can Change You Too

Author:   Tim Clare
Publisher:   Canongate Books
Edition:   Main
ISBN:  

9781837260935


Pages:   256
Publication Date:   28 August 2025
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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The Game Changers: How Playing Games Changed the World and Can Change You Too


Overview

Full Product Details

Author:   Tim Clare
Publisher:   Canongate Books
Imprint:   Canongate Books
Edition:   Main
Dimensions:   Width: 12.90cm , Height: 1.50cm , Length: 19.80cm
Weight:   0.180kg
ISBN:  

9781837260935


ISBN 10:   1837260931
Pages:   256
Publication Date:   28 August 2025
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Reviews

Brilliant and hilarious. The best book on games I've read in years -- G.T. KARBER, #1 Sunday Times bestselling author of MURDLE A deep, poetic dive into game-playing and its role in human society and mental health. Table-top games are examined and celebrated, from dice to Monopoly to Pokémon -- JANICE HALLETT, Sunday Times bestselling author of THE APPEAL Tim Clare, taking on the role of author and games master, plays his pieces well in The Game Changers...an engaging exploration -- CAROLINE EDEN Let me tell you, this book is a love letter. It's infectious -- IVAN BRETT from THE TRAITORS Tim Clare is a fabulous tour guide through the history of table games . . . Rich with enticing origin stories [The Game Changers] has a phenomenally broad scope . . . Exceptional -- TOM BREWSTER, Shut Up & Sit Down A warm, enthusiastic survey of games . . . filled with personal anecdotes and almost romantic scenes of gameplay among friends and family members * * Spectator * * Digs into all sorts of unexpected corners and startling histories, always coming back to the real physical and emotional experiences of play. It's an absolute delight to read, charming and chatty, overflowing with insight into why we love games, and beautifully researched, with anecdotes ranging from the familiar to the forgotten and everywhere in between -- HOLLY GRAMAZIO A delightful love letter to tabletop games and the joy of play, from ancient times to today, with plenty of poignant, heartfelt turns. Bask in it! -- MATT FORBECK, New York Times-bestselling author of MARVEL ENCYCLOPEDIA Praise for Coward: Fascinating, thought-provoking, vulnerable and generous -- CATHY RENTZENBRINK This is the best book I've ever read on anxiety, health and being an anxious person on this planet . . . [a] gift of a book -- EMMA GANNON


Author Information

Tim Clare is an award-winning writer, poet and creative-writing podcaster. He is the author of We Can't All Be Astronauts and Coward, and the novels The Honours and The Ice House. He has performed his work at festivals and clubs across the world, on BBC TV and radio. Tim has also written for the Guardian, Times, Independent and Big Issue, and presents the creative-writing podcast Death Of 1,000 Cuts. @timclarepoet | timclarepoet.co.uk

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Latest Reading Guide

NOV RG 20252

 

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