The Ethics of Computer Games

Author:   Miguel Sicart (Associate Professor, IT University of Copenhagen)
Publisher:   MIT Press Ltd
ISBN:  

9780262516624


Pages:   272
Publication Date:   19 August 2011
Recommended Age:   From 18 years
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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The Ethics of Computer Games


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Author:   Miguel Sicart (Associate Professor, IT University of Copenhagen)
Publisher:   MIT Press Ltd
Imprint:   MIT Press
Dimensions:   Width: 15.20cm , Height: 1.30cm , Length: 22.90cm
Weight:   0.363kg
ISBN:  

9780262516624


ISBN 10:   0262516624
Pages:   272
Publication Date:   19 August 2011
Recommended Age:   From 18 years
Audience:   College/higher education ,  College/higher education ,  Undergraduate ,  Postgraduate, Research & Scholarly
Format:   Paperback
Publisher's Status:   Out of Stock Indefinitely
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Reviews

""Miguel Sicart's The Ethics of Computer Games is a thoughtful and nuanced investigation of a topic of great importance. Sicart weaves together insights and influences from several fields, providing an erudite (and also approachable) introduction to the subject. This book will be valuable to educators who want to target ethics in their Game Studies curriculum, as well as to journalists, parents, and others who have ethical concerns about games.""--Katherine Isbister, Polytechnic Institute of New York University


Miguel Sicart's The Ethics of Computer Games is a thoughtful and nuanced investigation of a topic of great importance. Sicart weaves together insights and influences from several fields, providing an erudite (and also approachable) introduction to the subject. This book will be valuable to educators who want to target ethics in their Game Studies curriculum, as well as to journalists, parents, and others who have ethical concerns about games. --Katherine Isbister, Polytechnic Institute of New York University


"""Miguel Sicart's The Ethics of Computer Games is a thoughtful and nuanced investigation of a topic of great importance. Sicart weaves together insights and influences from several fields, providing an erudite (and also approachable) introduction to the subject. This book will be valuable to educators who want to target ethics in their Game Studies curriculum, as well as to journalists, parents, and others who have ethical concerns about games.""--Katherine Isbister, Polytechnic Institute of New York University"


Author Information

Miguel Sicart is Associate Professor at the Center for Computer Game Research at IT University Copenhagen. He is the author of The Ethics of Computer Games and Beyond Choices: The Design of Ethical Gameplay, both published by the MIT Press.

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