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OverviewThe video game is fresh out of the packaging - but what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution. Full Product DetailsAuthor: Kathryn HulickPublisher: Crabtree Classics Imprint: Crabtree Classics Volume: 2 Dimensions: Width: 20.60cm , Height: 1.00cm , Length: 25.70cm Weight: 0.386kg ISBN: 9780778779704ISBN 10: 077877970 Pages: 48 Publication Date: 22 April 2014 Recommended Age: From 11 to 12 years Audience: Children/juvenile , Children / Juvenile Format: Hardback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |