The Economics of a Video Game

Author:   Kathryn Hulick
Publisher:   Crabtree Classics
Volume:   2
ISBN:  

9780778779704


Pages:   48
Publication Date:   22 April 2014
Recommended Age:   From 11 to 12 years
Format:   Hardback
Availability:   Available To Order   Availability explained
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The Economics of a Video Game


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Overview

The video game is fresh out of the packaging - but what happened before that to get that game into your hands? The Economics of a Video Game takes a fascinating look at the production process and financing of a video game. Various links in the economic chain include development of a prototype, pitching the game to a publisher for funding, development of the software by designers and programmers, testing, advertising, trade shows demonstrations, packaging, and distribution.

Full Product Details

Author:   Kathryn Hulick
Publisher:   Crabtree Classics
Imprint:   Crabtree Classics
Volume:   2
Dimensions:   Width: 20.60cm , Height: 1.00cm , Length: 25.70cm
Weight:   0.386kg
ISBN:  

9780778779704


ISBN 10:   077877970
Pages:   48
Publication Date:   22 April 2014
Recommended Age:   From 11 to 12 years
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Hardback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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