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OverviewFull Product DetailsAuthor: Christopher GoetzPublisher: Rutgers University Press Imprint: Rutgers University Press Dimensions: Width: 15.60cm , Height: 2.00cm , Length: 23.50cm Weight: 0.068kg ISBN: 9781978825512ISBN 10: 197882551 Pages: 216 Publication Date: 12 May 2023 Recommended Age: From 18 to 99 years Audience: College/higher education , College/higher education , Professional and scholarly , Tertiary & Higher Education , Tertiary & Higher Education Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsIntroduction: Feeling Powerful and Getting Your Way 1 The Fantasy of Bodily Transcendence 2 The Fantasy of Bodily Transcendence in Narrative Media 3 The Tether Fantasy 4 The Fantasy of Accretions Conclusion: Surface Narratives and the Contrivance of Fantasy Acknowledgments Notes Works Cited IndexReviews"“Christopher Goetz’s The Counterfeit Coin: Videogames and Fantasies of Empowerment is a triumphant theoretical leap forward for game studies. The Counterfeit Coin invites readers to go on an adventure in game and media studies by unlocking how games and media let us play through our fantasies, whether those fantasies are what tether us into a safe spot, let us exceed and transcend bodily limitations, or just accrue more and more loot. Reading across a wide range of games, film, anime and television series, Goetz’s The Counterfeit Coin illuminates how and why players find comfort, transcendence, and accomplishment in the routine and familiar ways we play."" -- Sheila C. Murphy * author of How Television Invented New Media *" Christopher Goetz's The Counterfeit Coin: Videogames and Fantasies of Empowerment is a triumphant theoretical leap forward for game studies. The Counterfeit Coin invites readers to go on an adventure in game and media studies by unlocking how games and media let us play through our fantasies, whether those fantasies are what tether us into a safe spot, let us exceed and transcend bodily limitations, or just accrue more and more loot. Reading across a wide range of games, film, anime and television series, Goetz's The Counterfeit Coin illuminates how and why players find comfort, transcendence, and accomplishment in the routine and familiar ways we play. --Sheila C. Murphy author of How Television Invented New Media Author InformationCHRISTOPHER GOETZ is an assistant professor in the Department of Cinematic Arts at the University of Iowa, Iowa City. He is one of the founding organizers of the annual Queerness and Games Conference. Tab Content 6Author Website:Countries AvailableAll regions |