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OverviewFull Product DetailsAuthor: Christopher GoetzPublisher: Rutgers University Press Imprint: Rutgers University Press Dimensions: Width: 15.60cm , Height: 1.30cm , Length: 23.50cm Weight: 0.050kg ISBN: 9781978825505ISBN 10: 1978825501 Pages: 216 Publication Date: 12 May 2023 Recommended Age: From 18 to 99 years Audience: College/higher education , College/higher education , Professional and scholarly , Tertiary & Higher Education , Tertiary & Higher Education Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviews"“Christopher Goetz’s The Counterfeit Coin: Videogames and Fantasies of Empowerment is a triumphant theoretical leap forward for game studies. The Counterfeit Coin invites readers to go on an adventure in game and media studies by unlocking how games and media let us play through our fantasies, whether those fantasies are what tether us into a safe spot, let us exceed and transcend bodily limitations, or just accrue more and more loot. Reading across a wide range of games, film, anime and television series, Goetz’s The Counterfeit Coin illuminates how and why players find comfort, transcendence, and accomplishment in the routine and familiar ways we play."" -- Sheila C. Murphy * author of How Television Invented New Media *" Christopher Goetz's The Counterfeit Coin: Videogames and Fantasies of Empowerment is a triumphant theoretical leap forward for game studies. The Counterfeit Coin invites readers to go on an adventure in game and media studies by unlocking how games and media let us play through our fantasies, whether those fantasies are what tether us into a safe spot, let us exceed and transcend bodily limitations, or just accrue more and more loot. Reading across a wide range of games, film, anime and television series, Goetz's The Counterfeit Coin illuminates how and why players find comfort, transcendence, and accomplishment in the routine and familiar ways we play. --Sheila C. Murphy author of How Television Invented New Media Author InformationCHRISTOPHER GOETZ is an assistant professor in the Department of Cinematic Arts at the University of Iowa, Iowa City. He is one of the founding organizers of the annual Queerness and Games Conference. Tab Content 6Author Website:Countries AvailableAll regions |