The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play

Author:   Johansen Quijano ,  Matthew Wilhelm Kapell
Publisher:   McFarland & Co Inc
ISBN:  

9781476673936


Pages:   206
Publication Date:   30 October 2019
Recommended Age:   From 18 years
Format:   Paperback
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Our Price $105.47 Quantity:  
Add to Cart

Share |

The Composition of Video Games: Narrative, Aesthetics, Rhetoric and Play


Add your own review!

Overview

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.

Full Product Details

Author:   Johansen Quijano ,  Matthew Wilhelm Kapell
Publisher:   McFarland & Co Inc
Imprint:   McFarland & Co Inc
Dimensions:   Width: 15.20cm , Height: 1.10cm , Length: 22.90cm
ISBN:  

9781476673936


ISBN 10:   1476673934
Pages:   206
Publication Date:   30 October 2019
Recommended Age:   From 18 years
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   In stock   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Reviews

Author Information

Johansen Quijano has been studying games, gaming, and gamer culture for over a decade. Although his early work focused on gaming and language acquisition, he quickly turned his attention to game theory and the rhetoric of games. He has published in several anthologies and journals, participated in translation, adaptation, and creative videogame projects, and presented in local, national, and international conferences. He is currently an assistant professor of English at Tarrant County College where he lectures on writing, literature, and media.

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

wl

Shopping Cart
Your cart is empty
Shopping cart
Mailing List