The Business of Being a Gaming Influencer

Author:   Anita Nahta Amin
Publisher:   Capstone Press
ISBN:  

9781496695703


Pages:   48
Publication Date:   01 January 2021
Recommended Age:   From 8 to 11 years
Format:   Hardback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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The Business of Being a Gaming Influencer


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Overview

Have you dreamed of making money by playing video games? Getting paid to show off your gaming skills online sounds like an awesome career but it takes more than just game skills. Learn about the basic business skills and economics behind this career in influencer marketing all while staying safe online.

Full Product Details

Author:   Anita Nahta Amin
Publisher:   Capstone Press
Imprint:   Capstone Press
Dimensions:   Width: 18.00cm , Height: 0.80cm , Length: 23.00cm
Weight:   0.318kg
ISBN:  

9781496695703


ISBN 10:   1496695704
Pages:   48
Publication Date:   01 January 2021
Recommended Age:   From 8 to 11 years
Audience:   Children/juvenile ,  Children / Juvenile
Format:   Hardback
Publisher's Status:   Active
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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Anita Nahta Amin is the author of children's books and short stories. She lives in Florida with her husband and twin children. She can often be found walking on the beach, watching the ships sail past. More information about her books can be found at www.AnitaAminBooks.com. She loves hearing from readers!

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