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OverviewScratch is a graphical programming language from MIT's Media Lab that's designed especially for young people. Students control graphics, music, and more by snapping together blocks, much like LEGO bricks or pieces of a puzzle, dragging-and-dropping blocks to create programs. Scratch is used in many schools to teach kids the basics of programming in a novel and fun way, and the Scratch website alone showcases over 1,000,000 Scratch projects. The Book of Scratch is a full-color, illustrated guide to programming with Scratch that teaches kids how to make cool projects, like joke-telling sock puppets and a car racing game. Young people can use Scratch's intuitive, graphical interface to create or tweak interactive stories, games, animations, music, and art. Each chapter takes the reader through a game or other project that teaches a key programming concept, like variables, message passing, and loops. As kids work through projects like a side-scrolling octopus adventure and interactive versions of classic games like Rock, Paper, Scissors, they learn programming by doing. Full Product DetailsAuthor: Herbert L. Abrams , Mark Daniel BarringerPublisher: No Starch Press,US Imprint: No Starch Press,US ISBN: 9781593272807ISBN 10: 1593272804 Pages: 200 Publication Date: 25 December 2012 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Out of stock ![]() The supplier is temporarily out of stock of this item. It will be ordered for you on backorder and shipped when it becomes available. Table of ContentsReviewsAuthor InformationHoward Abram's first job was teaching Basic and Logo programming to kids. Now a professional programmer, he teaches programming at his local elementary school. Matt Barringer taught himself how to program in elementary school, and still remembers how difficult it was. Barringer is a professional programmer. Tab Content 6Author Website:Countries AvailableAll regions |