The Art of the App Store: The Business of Apple Development

Author:   Tyson McCann ,  Dane Baker
Publisher:   John Wiley & Sons Inc
ISBN:  

9780470952788


Pages:   304
Publication Date:   06 December 2011
Format:   Paperback
Availability:   Awaiting stock   Availability explained


Our Price $79.17 Quantity:  
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The Art of the App Store: The Business of Apple Development


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Overview

A unique behind-the-scenes look at what makes an application succeed in the App Store With this invaluable book, Tyson McCann offers a non-technical look at all aspects of the iPhone application development landscape and gets to the core of what makes a popular-and profitable-application. From knowing your customer to to launching a successful app, and everything in between, this must-have guide navigates such topics as developing a concept, analyzing the competition, considerations before the launch, marketing, building a community, and maintaining market share...to name a few. Coverage includes: Setting Your Goals, Costs, and Expectations Researching the App Store Market Knowing Your Customer Plotting the Stages of Development Guidelines and Expectations for Developing Your App Creating Free and Freemium Apps Creating Paid and Premium Apps Adopting Apple's Approach Riding the Social Networking Wave Feedback, Maintaining, and Scaling Open the vault to App Store success with this indispensable guide!

Full Product Details

Author:   Tyson McCann ,  Dane Baker
Publisher:   John Wiley & Sons Inc
Imprint:   Wrox Press
Dimensions:   Width: 16.30cm , Height: 1.70cm , Length: 22.60cm
Weight:   0.558kg
ISBN:  

9780470952788


ISBN 10:   0470952784
Pages:   304
Publication Date:   06 December 2011
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Out of Stock Indefinitely
Availability:   Awaiting stock   Availability explained

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Tyson McCann owns Nth Iterate, a game design and consulting company. As a freelance game design, social media, and user experience consultant, he has worked for major game companies including Sega, 3DO, the Tetris Company, Fisher-Price, and Funcom. His experience includes design and development on multiple iPhone apps, including a top-grossing, multiplayer game that can be found in the App Store Hall of Fame.

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