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OverviewWith its colorful, block-based interface, The LEGO MINDSTORMS EV3 programming language is designed to allow anyone to program intelligent robots, but its powerful features can be intimidating at first. The Art of LEGO MINDSTORMS EV3 Programming is a full-color, beginner-friendly guide designed to bridge that gap. Inside, you'll discover how to combine core EV3 elements like blocks, data wires, files, and variables to create sophisticated programs. You'll also learn good programming practices, memory management, and helpful debugging strategies-general skills that will be relevant to programming in any language. All of the book's programs work with one general-purpose test robot that you'll build early on. As you follow along, you'll program your robot to- -React to different environments and respond to commands -Follow a wall to navigate a maze -Display drawings that you input with dials, sensors, and data wires on the EV3 screen -Play a Simon Says-style game that uses arrays to save your high score -Follow a line using a PID-type controller like the ones in real industrial systems The Art of LEGO MINDSTORMS EV3 Programming covers both the Home and Education Editions of the EV3 set, making it perfect for kids, parents, and teachers alike. Whether your robotics lab is the living room or the classroom, this is the complete guide to EV3 programming that you've been waiting for. Requirements- One LEGO MINDSTORMS EV3 Home OR Education set (#31313 OR #45544). Full Product DetailsAuthor: Terry GriffinPublisher: No Starch Press,US Imprint: No Starch Press,US Dimensions: Width: 20.30cm , Height: 1.50cm , Length: 25.40cm Weight: 0.938kg ISBN: 9781593275686ISBN 10: 1593275684 Pages: 276 Publication Date: 01 October 2014 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: To order ![]() Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us. Table of ContentsIntroduction Chapter 1: LEGO and Robots: A Great Combination Chapter 2: The EV3 Programming Environment Chapter 3: TriBot: The Test Robot Chapter 4: Motion Chapter 5: Sensors Chapter 6: Program Flow Chapter 7: The WallFollower Program: Navigating a Maze Chapter 8: Data Wires Chapter 9: Data Wires and The Switch Block Chapter 10: Data Wires and the Loop Block Chapter 11: Variables Chapter 12: My Blocks Chapter 13: Math and Logic Chapter 14: The EV3 Lights, Buttons, and Display Chapter 15: Arrays Chapter 16: Files Chapter 17: Data Logging Chapter 18: Multitasking Chapter 19: A PID-controlled LineFollower Program Appendix A: NXT and EV3 Compatibility Appendix B: EV3 Websites IndexReviews"""If you work through all the chapters and projects in this book, you will gain a full understanding of the power of the EV3 software as well as an in-depth programming experience that makes use of all those programming constructs."" —GeekMom ""Will surely inspire any budding master builder."" —Friday Zone ""Hands downs this is one of the best programming references on the market."" —Milluzzi Labs ""Covers the perfect blend of material to suit beginners and experienced EV3 programmers alike...I loved this book."" —Rebrickable ""The kind of book most Lego Mindstorms EV3 enthusiasts would want one to add to their tech library."" —GeekDadBlog.com ""A great resource for people who...are looking to program more complex robots they want to build."" —JustJon" ""If you work through all the chapters and projects in this book, you will gain a full understanding of the power of the EV3 software as well as an in-depth programming experience that makes use of all those programming constructs."" —GeekMom ""Will surely inspire any budding master builder."" —Friday Zone ""Hands downs this is one of the best programming references on the market."" —Milluzzi Labs ""Covers the perfect blend of material to suit beginners and experienced EV3 programmers alike...I loved this book."" —Rebrickable ""The kind of book most Lego Mindstorms EV3 enthusiasts would want one to add to their tech library."" —GeekDadBlog.com ""A great resource for people who...are looking to program more complex robots they want to build."" —JustJon Author InformationTerry Griffin has been a software engineer for over 20 years and has spent most of that time creating software for controlling various types of machines. He works for Carl Zeiss SMT on the Orion Helium Ion Microscope, programming the user interface and high-level control software. Tab Content 6Author Website:Countries AvailableAll regions |