The Apprentice Animator: The Complete Guide to Maya Animation

Author:   Alex Williams
Publisher:   Pearson Education (US)
ISBN:  

9780134547268


Pages:   448
Publication Date:   25 August 2016
Format:   Paperback
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

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The Apprentice Animator: The Complete Guide to Maya Animation


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Overview

The Apprentice Animator is a complete guide to learning character and creature animation in Autodesk Maya 2015, the leading software used in the animation and visual effects industry. This book explains, start to finish, how to animate in Autodesk Maya focusing almost entirely on animation techniques. Not just a theory book, readers learn how to: Create a demo reel Build a blog or website Find work in the animation industry The Apprentice Animator is built upon strong foundations. It is designed around the course structure of animationapprentice.org, a well-established online animation school with a distinctive brand, aiming to be the best quality, best value animation school, anywhere. The exercises contained in the book have all been extensively tested and refined both online and in the classroom.

Full Product Details

Author:   Alex Williams
Publisher:   Pearson Education (US)
Imprint:   Peachpit Press Publications
ISBN:  

9780134547268


ISBN 10:   0134547268
Pages:   448
Publication Date:   25 August 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Forthcoming
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

PART ONE: Maya Interface and animation basics Chapter 1: General introduction to Maya basics; animate a Bouncing BallChapter 2: Basic Modeling - creating a simple setChapter 3: Texturing, Lighting, Camera and Rendering. Master in brief all the stages of making a film in Maya.Chapter 4: The Luxo Lamp: Animate an inanimate object and give it life and personality. PART TWO: Locomotion. Character locomotion, including walks, runs and jumps Chapter 5: Animate a Basic walk Chapter 6: Animate a character walkChapter 7: Animate a runChapter 8: Animate a character jumping PART THREE: Mechanics. Chapter 9: Animate a character shifting its weightChapter 10: Animate a flour sack leaping and bouncingChapter 11: Animate a spaceship with overlapping actionChapter 12: Animate a character throwing a ball PART FOUR: Character Performance Chapter 13: Create a series of poses on stepped curves which tell a storyChapter 14: Animate a Take - a reaction shot.Chapter 15: Animate a character lifting a heavy object, such as a rock.Chapter 16: Pantomime ProjectChapter 17: Short dialogue shot using a character with no mouthChapter 18: Short dialogue shot with lipsyncChapter 19: Medium dialogue shot with lipsyncChapter 20: Long dialogue shot with lipsync PART FIVE: Animals and Creatures Chapter 21: Quadruped WalkChapter 22: Quadruped TrotChapter 23 Quadruped RunChapter 24: Spider locomotionChapter 25: Scorpion locomotionChapter 26: Bird locomotion PART SIX Demo Reel, blog and finding work Chapter 27: Your demo reelChapter 28: Creating a blog or websiteChapter 29: Finding a job Glossary Resources Index

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