The Animator's Eye: Adding Life to Animation with Timing, Layout, Design, Color and Sound

Author:   Francis Glebas
Publisher:   Taylor & Francis Ltd
ISBN:  

9780240817248


Pages:   304
Publication Date:   24 September 2012
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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The Animator's Eye: Adding Life to Animation with Timing, Layout, Design, Color and Sound


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Overview

First published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as discover how to tap into your imagination and refine your own personal vision. Francis Glebas, the director of Piglet's Big Day, guides you through the animation design process in a way that only years of expertise can provide. Discover how to create unique worlds and compelling characters as well as the difference between real-world and cartoon physics as Francis breaks down animated scenes to show you how and why to layout your animation.

Full Product Details

Author:   Francis Glebas
Publisher:   Taylor & Francis Ltd
Imprint:   Focal Press
Dimensions:   Width: 27.60cm , Height: 2.30cm , Length: 21.60cm
Weight:   0.960kg
ISBN:  

9780240817248


ISBN 10:   0240817249
Pages:   304
Publication Date:   24 September 2012
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Chapter 1: Introduction Chapter 2: Mad Science or Magic? Chapter 3: That Reminds Me of a Story Chapter 4: Why Do We Animate? Chapter 5: Seeing Shapes Drawing Lines Chapter 6: The Laws of Animation Chapter 7: It's Alive! Animating Inner Life Chapter 8: Creating Worlds Chapter 9: Putting It Together in Post Chapter 10: The Evolution of the Animator's Eye Chapter 11: Production: Now We're Cooking! Chapter 12: Who Let These Two in Here? The Evolution of Ig and Bunny Chapter 13: Conclusion: How I Got Eye

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Author Information

Francis Glebas worked as a story artist for Disney Feature Animation on Aladdin, Lion King, Pocahontas, Hunchback of Notre Dame, Dinosaur, Treasure Planet and Hercules. He also directed Pomp and Circumstance starring Donald Duck in Fantasia 2000 and Piglet's BIG Movie. Francis is also an award-winning independent live action movie maker with almost 40 years' experience. He currently teaches storyboarding at Gnomon School of Visual Effects. Francis also works as a creative consultant, having worked with the Irish Government, Korean Government, General Motors, Los Alamos Labs, Walt Disney Imagineering and other film studios.

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