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OverviewFull Product DetailsAuthor: Zach WaggonerPublisher: McFarland & Co Inc Imprint: McFarland & Co Inc Dimensions: Width: 15.20cm , Height: 1.20cm , Length: 22.90cm Weight: 0.331kg ISBN: 9780786469703ISBN 10: 0786469706 Pages: 244 Publication Date: 06 June 2013 Recommended Age: From 18 years Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsTable of Contents Introduction: Words Matter (Even When Playing with Them) (Zach Waggoner) Ergodic Effort: Dynamism and Auto-Generated Path-Making (Jeffrey S. Bryan) To Configure or to Navigate? On Textual Frames (Daniel Golding) Rule-Playing: Gamers’ Roles in Interacting with the Rules of Play (Steven J. Engel and Chris Gerben) Hunting for Identity: Community, Performance and the Curious Case of the “Huntard” in World of Warcraft delete(Jeff Holmes) From Social Realism to Allegorithms of Assemblage as Gaming Activism in Minecraft delete(Steven Keoni Holmes) After Ergodics: Noematic Work and the Function of Diegetic Information in Computer Roleplaying Games (Terrence E. Schenold) Seeking the Exotic: Orientalist Agency and Space in Adventure Games delete(Stephanie Scott) QQMore: An Examination of the Origins and Modern Usage of QQ in an Online Game Forum delete(Jon Bakos) Using Components to Describe Videogames and Their Players (Michael Thomét) Procedurality and the Problem of Defining Game Mechanics (Richard Colby) About the Contributors IndexReviewsAuthor InformationZach Waggoner has a Ph.D. in Rhetoric and Composition from Arizona State University. He is Course Coordinator for The Writers’ Studio at Arizona State University and lives in Phoenix, Arizona. Tab Content 6Author Website:Countries AvailableAll regions |