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OverviewThis book provides an introduction to the Forge, an online discussion site for tabletop role-playing game (TRPG) design, play, and publication that was active during the first years of the twenty-first century and which served as an important locus for experimentation in game design and production during that time. Aimed at game studies scholars, for whom the ideas formulated at or popularized by the Forge are of key interest, the book also attempts to provide an accessible account of the growth and development of the Forge as a site of participatory culture. It situates the Forge within the broader context of TRPG discourse, and connects “Forge theory” to the academic investigation of role-playing. Full Product DetailsAuthor: William J. WhitePublisher: Springer Nature Switzerland AG Imprint: Springer Nature Switzerland AG Edition: 2020 ed. Weight: 0.384kg ISBN: 9783030528218ISBN 10: 3030528219 Pages: 268 Publication Date: 03 September 2021 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of Contents1. Before the Forge: The Discourse of RPGs, 1974-2000.- 2. The Seasons of the Forge: A Structural History, 2001-2012.- 3. The Rise and Fall of the Forge Booth.- 4. Forge Theory: From GNS to the Big Model.- 5. Go Read the Threads: Communication at the Forge.- 6. Designs & Discussions: An RPG about the Indie Scene.ReviewsAuthor InformationWilliam J. White (Ph.D., Rutgers, the State University of New Jersey) is Associate Professor of Communication Arts & Sciences at Penn State Altoona, USA. He is a contributor to Role-Playing Game Studies: Transmedia Foundations (2018) as well as Analog Game Studies, and an editor of the International Journal of Role-Playing. Tab Content 6Author Website:Countries AvailableAll regions |