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OverviewSVG Programming: The Graphical Web, authored by leading XML expert Kurt Cagle, is a complete guide to creating, using, and accessing the powerful elements of Scalable Vector Graphics (SVG). Intermingling SVG instruction with insightful discussion of key topics such as coordinate systems and attributes, transformations, animation, and image generation, Cagle provides readers with a comprehensive guide to making the most of this rich graphical language. Initially, readers are presented with an overview of SVG features and concepts that offers numerous examples intended to provide a sound introduction to language implementations. Following this brief introduction, the book delves directly into the heart of SVG development, covering integral SVG attributes such as transformations, shapes, text manipulation, and the incorporation of images, gradients, patterns, and masks. The later chapters are devoted to topics that demonstrate the true power of this XML-based technology, offering valuable insight into animation, interactivity and DOM, filters, and automated graphic generation. SVG Programming: The Graphical Web offers professionals what they need to know to access the next evolutionary step in web graphical presentation: to create faster, more efficient, and more usable web applications on a level heretofore impossible. Full Product DetailsAuthor: Kurt CaglePublisher: APress Imprint: APress Edition: Softcover reprint of the original 1st ed. Dimensions: Width: 19.10cm , Height: 3.20cm , Length: 23.50cm Weight: 1.162kg ISBN: 9781590590195ISBN 10: 1590590198 Pages: 624 Publication Date: 12 July 2002 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: Awaiting stock ![]() The supplier is currently out of stock of this item. It will be ordered for you and placed on backorder. Once it does come back in stock, we will ship it out for you. Table of ContentsChapter 1: Why SVG? Chapter 2: Getting Started: An SVG Tutorial Chapter 3: You Are Here: Coordinate Systems and Transformations Chapter 4: Shaping the Spiral Path: Shapes and Paths Chapter 5: Painting and Drawing Chapter 6: The Basics of Text Chapter 7: Incorporating Texture Chapter 8: Animating SVG Chapter 9: Integrating SVG and HTML Chapter 10: SVG Components Chapter 11: The Future of SVGReviewsAuthor InformationKurt Cagle is an author and developer specializing in XML-based technologies. He has written 13 books on topics as diverse as SVG, SOAP, XSLT, XHTML, XML and data integration, schemas, and XML DOM programming in Microsoft and Java environments. He is also president of Cagle Communications, a consulting company located in Olympia, Washington. Learn more about Kurt at www.kurtcagle.net. Tab Content 6Author Website:Countries AvailableAll regions |