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Overview"Studying Videogames is the first book to look at videogames as media texts. Written specifically for advanced level/undergraduate students it covers a broad range of games, industry contexts, and research findings. The book challenges conventional media-analysis approaches; sets out the history, present, and future of games; and interrogates claims about their ""social effects."" Featuring student activities, interviews with key players in the industry, and an extended case study of the Grand Theft Auto cycle, Studying Videogames seriously engages with this powerful media." Full Product DetailsAuthor: Julian McDougall , Wayne O'BrienPublisher: Liverpool University Press Imprint: Auteur Publishing Weight: 0.454kg ISBN: 9781903663851ISBN 10: 1903663857 Pages: 192 Publication Date: 20 August 2008 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Language: English Table of ContentsReviewsAuthor InformationJulian McDougall. Wayne O'Brien Tab Content 6Author Website:Countries AvailableAll regions |