Studying Gaming Literacies: Theories to Inform Classroom Practice

Author:   Antero Garcia ,  Jennifer S. Dail ,  Shelbie Witte
Publisher:   Brill
Volume:   3
ISBN:  

9789004429826


Pages:   110
Publication Date:   09 April 2020
Format:   Paperback
Availability:   Available To Order   Availability explained
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Studying Gaming Literacies: Theories to Inform Classroom Practice


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Author:   Antero Garcia ,  Jennifer S. Dail ,  Shelbie Witte
Publisher:   Brill
Imprint:   Brill
Volume:   3
Weight:   0.200kg
ISBN:  

9789004429826


ISBN 10:   9004429824
Pages:   110
Publication Date:   09 April 2020
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Foreword  Donna E. Alvermann List of Figures Notes on Contributors Introduction: Gaming Literacies and the Boundaries of Play  Antero Garcia, Jennifer S. Dail and Shelbie Witte PART 1: Methodological Investigations in Literacies Research Introduction to Part 1: Methodological Investigations in Literacies Research  Antero Garcia, Jennifer S. Dail and Shelbie Witte 1 Inform, Perform, Transform: Modeling In-School Youth Participatory Action Research through Gameplay  Antero Garcia 2 How Youth Can Use Gaming as an Act of Creation  Jennifer Wyld 3 Digital Literacy Practices for a Gaming Generation: Commercial Gaming Lessons from Adolescent Gamers  Jason A. Engerman, Robert Hein, Nate Turcotte and Alison Carr-Chellman 4 Literacies of Play: Blazing the Trail, Unchartered Territories, and Hurrying Up – #TeamLaV’s Interview with James Paul Gee  Raúl Alberto Mora, James Paul Gee, Michael Hernandez, Sebastián Castaño, Tyrone Steven Orrego and Daniel Ramírez PART 2: Playful Explorations Introduction to Part 2: Playful Explorations  Antero Garcia, Jennifer S. Dail and Shelbie Witte 5 Building Civic Literacy in the English Language Arts through Geospatial Play  Ellen Middaugh and Jolynn A. Asato 6 Projective Worlds: Minecraft and Mcalagaësia  Laura D’Aveta 7 Literacy Practice and Play: Participatory Culture in the MMORPG, FFXIV: A Realm Reborn  Shannon R. Mortimore-Smith Index

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Author Information

Antero Garcia is an Assistant Professor in the Graduate School of Education at Stanford University. Prior to completing his Ph.D., Antero was an English teacher at a public high school in South Central Los Angeles. Shelbie Witte, Ph.D. (2008), Kansas State University, is the Watson Endowed Chair and Professor of Adolescent Literacy and English Education at Oklahoma State University, where she directs the OSU Writing Project and the Initiative for 21st Century Literacies Research. She has published extensively on the intersections of pedagogy and technology. Jennifer S. Dail, Kennesaw State University, is a Professor of English Education and directs the Kennesaw Mountain Writing Project. She has published multiple articles and co-edited two books, including Young Adult Literature and the Digital World: Textual Engagement through Visual Literacy (Rowman & Littlefield, 2018).

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