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OverviewFull Product DetailsAuthor: Mia Consalvo , Konstantin Mitgutsch (MIT, GAMBIT Game Lab, USA) , Abe Stein (MIT, GAMBIT Game Lab, USA)Publisher: Taylor & Francis Ltd Imprint: Routledge Dimensions: Width: 15.20cm , Height: 2.30cm , Length: 22.90cm Weight: 0.430kg ISBN: 9780415637565ISBN 10: 0415637562 Pages: 320 Publication Date: 22 July 2013 Audience: College/higher education , Tertiary & Higher Education , Undergraduate Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsSports Videogames is a ground-breaking book that brings much needed attention to this rich domain. Drawing together a terrific diversity of approaches, this collection provides a fascinating exploration of what happens when our enduring sports culture meets digital gaming. -T.L. Taylor, Associate Professor of Comparative Media Studies, MIT, author of Raising the Stakes: E-Sports and the Professionalization of Computer Gaming This excellent collection of essays pulls together an impressive list of new and established writers, to provide an essential examination of the social and cultural significance of sports video games. I'm sure it will become required reading for many of us. -Garry Crawford, Professor of Sociology, University of Salford, author of Video Gamers """Sports Videogames is a ground-breaking book that brings much needed attention to this rich domain. Drawing together a terrific diversity of approaches, this collection provides a fascinating exploration of what happens when our enduring sports culture meets digital gaming."" —T.L. Taylor, Associate Professor of Comparative Media Studies, MIT, author of Raising the Stakes: E-Sports and the Professionalization of Computer Gaming ""This excellent collection of essays pulls together an impressive list of new and established writers, to provide an essential examination of the social and cultural significance of sports video games. I’m sure it will become required reading for many of us."" —Garry Crawford, Professor of Sociology, University of Salford, author of Video Gamers" ""Sports Videogames is a ground-breaking book that brings much needed attention to this rich domain. Drawing together a terrific diversity of approaches, this collection provides a fascinating exploration of what happens when our enduring sports culture meets digital gaming."" —T.L. Taylor, Associate Professor of Comparative Media Studies, MIT, author of Raising the Stakes: E-Sports and the Professionalization of Computer Gaming ""This excellent collection of essays pulls together an impressive list of new and established writers, to provide an essential examination of the social and cultural significance of sports video games. I’m sure it will become required reading for many of us."" —Garry Crawford, Professor of Sociology, University of Salford, author of Video Gamers Sports Videogames is a ground-breaking book that brings much needed attention to this rich domain. Drawing together a terrific diversity of approaches, this collection provides a fascinating exploration of what happens when our enduring sports culture meets digital gaming. -T.L. Taylor, Associate Professor of Comparative Media Studies, MIT, author of Raising the Stakes: E-Sports and the Professionalization of Computer Gaming This excellent collection of essays pulls together an impressive list of new and established writers, to provide an essential examination of the social and cultural significance of sports video games. I'm sure it will become required reading for many of us. -Garry Crawford, Professor of Sociology, University of Salford, author of Video Gamers Author InformationMia Consalvo is the Canada Research Chair in Game Studies and Design at Concordia University. She is the author of Cheating: Gaining Advantage in Videogames and is co-editor of the Handbook of Internet Studies. Konstantin Mitgutsch is a researcher in the field of education science, game studies, learning theories and applied humanities. He works as a Postdoctoral Researcher at the MIT Game Lab at the Massachusetts Institute of Technology and is a Visiting Professor at the University of Vienna in Austria. Abe Stein is a researcher at the MIT Game Lab in the Program in Comparative Media Studies at MIT. His articles and chapters have appeared in Eludamos, Well Played, Convergence: The International Journal of Research into New Media Technologies, Loading... and James Bond in World and Popular Culture. He also writes a monthly sports games column for Kill Screen magazine. Tab Content 6Author Website:Countries AvailableAll regions |