Sonic Virtuality: Sound as Emergent Perception

Author:   Mark Grimshaw (Professor of Music, Professor of Music, University of Aalborg, Aalborg) ,  Tom Garner (Post-doctoral researcher, Post-doctoral researcher, University of Kent, Doncaster)
Publisher:   Oxford University Press Inc
ISBN:  

9780199392834


Pages:   248
Publication Date:   09 July 2015
Format:   Hardback
Availability:   To order   Availability explained
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Sonic Virtuality: Sound as Emergent Perception


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Author:   Mark Grimshaw (Professor of Music, Professor of Music, University of Aalborg, Aalborg) ,  Tom Garner (Post-doctoral researcher, Post-doctoral researcher, University of Kent, Doncaster)
Publisher:   Oxford University Press Inc
Imprint:   Oxford University Press Inc
Dimensions:   Width: 23.60cm , Height: 2.50cm , Length: 15.50cm
Weight:   0.454kg
ISBN:  

9780199392834


ISBN 10:   0199392838
Pages:   248
Publication Date:   09 July 2015
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Hardback
Publisher's Status:   Active
Availability:   To order   Availability explained
Stock availability from the supplier is unknown. We will order it for you and ship this item to you once it is received by us.

Table of Contents

Introduction Chapter 1: Defining Sound Chapter 2: Where is Sound? Where am I? Chapter 3: Embodied Acoustic Ecology Chapter 4: Knowledge, Certainty, Truth, Belief, and Alief Chapter 5: Imagining Sound: Auditory Hallucinations and Other Pathologies Chapter 6: Imagining Sound: Active Imagination and Imaginative Application Chapter 7: Sonic Virtuality Chapter 8: Using Sonic Virtuality Glossary References

Reviews

Combining ideas and theories from philosophy and sound studies with evidence from cognitive science and neurobiology, Sonic Virtuality offers a new examination of sound that will challenge everything you thought you knew about our perception of sound. --Dr. Karen Collins, Canada Research Chair in Interactive Audio, University Waterloo Taking the Deleuzian concept of the virtual as a starting point, the authors succeed in fundamentally rethinking sound. I am convinced that this book will be valuable to both sonic theorists and practitioners alike. --Vincent Meelberg, Department of Cultural Studies, Radboud University Nijmegen, and founding editor of the Journal of Sonic Studies The volume of research and publications discussing the nature, meaning and experience of the sonic is dramatically increasing. Sonic Virtuality argues cogently and imaginatively for new ways to understand the relationship between sounds as they appear in the world and sounds as they appear in our 'heads'. In doing so they present a revolutionary text forcing the reader to rethink their understanding of the very nature of sound. The authors do so by a brilliant mix of example, demonstration and argument. This is a must read for any scholar interested in the nature of sound and experience. --Michael Bull, Professor of Sound Studies, University of Sussex


Author Information

Mark Grimshaw is The Obel Professor of Music at Aalborg University, Denmark. He writes extensively on sound in computer games with a particular interest in emotioneering and the use of biofeedback for the real-time synthesis of game sound. He also writes free, open source software for virtual research environments (WIKINDX) and is the editor of the Oxford Handbook of Virtuality. Tom Garner is a Project Manager and Research Associate at the University of Kent, UK. His publication history largely concerns the study of sound within computer video game contexts but this also extends to incorporate emotion recognition via psychophysiology, affective potential of acoustic properties and real-time emotion-led game sound engine development.

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