SOFSEM 2026: Theory and Practice of Computer Science: 51st International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2026, Kraków, Poland, February 9–13, 2026, Proceedings

Author:   Jakub Kozik ,  Alexander Wolff
Publisher:   Springer Nature Switzerland AG
ISBN:  

9783032178008


Pages:   717
Publication Date:   13 February 2026
Format:   Paperback
Availability:   Not yet available   Availability explained
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SOFSEM 2026: Theory and Practice of Computer Science: 51st International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2026, Kraków, Poland, February 9–13, 2026, Proceedings


Overview

This book constitutes the proceedings of the 51st International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2026, held in Krakow, Poland, during February 2026. The 48 full papers included in this book were carefully reviewed and selected from 133 submissions. They deal with the theory and practice of computer science focusing on the latest results and developments of fundamental research in computer science.

Full Product Details

Author:   Jakub Kozik ,  Alexander Wolff
Publisher:   Springer Nature Switzerland AG
Imprint:   Springer Nature Switzerland AG
ISBN:  

9783032178008


ISBN 10:   3032178002
Pages:   717
Publication Date:   13 February 2026
Audience:   College/higher education ,  Professional and scholarly ,  Postgraduate, Research & Scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Not yet available   Availability explained
This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release.

Table of Contents

1A Algorithms.- 1B Words.- 2A Graphs I.- 2B Geometry.- 3A Parameterized Complexity.- 3B Games etc.- 4A Graphs II.- 4B Graph Drawing.- 5A Graphs III.- 5B Distributed Computing and Scheduling.- 1A: Algorithms.- 1B: Combinatorics of Words.- 2A: Graphs I.- 2B: Geometry.- 3A: Parameterized Complexity.- 3B: Games etc.- 4A: Graphs II.- 4B: Graph Drawing.- 5A: Graphs III.- 5B: Distributed Computing and Scheduling.

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