Simulation and Gaming across Borders: 55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers

Author:   Heide Lukosch ,  Maria Freese ,  Sebastiaan Meijer
Publisher:   Springer International Publishing AG
Volume:   15420
ISBN:  

9783031865541


Pages:   286
Publication Date:   06 May 2025
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Simulation and Gaming across Borders: 55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8–12, 2024, Revised Selected Papers


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Author:   Heide Lukosch ,  Maria Freese ,  Sebastiaan Meijer
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Volume:   15420
ISBN:  

9783031865541


ISBN 10:   3031865545
Pages:   286
Publication Date:   06 May 2025
Audience:   Professional and scholarly ,  College/higher education ,  Professional & Vocational ,  Postgraduate, Research & Scholarly
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

.-  Crossing Borders by Revisiting Ethical Issues of Simulation and Gaming . .- Where to begin? Integrating Simulation and Indigenous knowledges to create new approaches. . .- Understanding Behavioral Differences between Machine Agents and Human Participants Based on How They Play the Energy Transition Game . .- Accounting for psychological safety in serious game and simulation design. .- Enhancing Fair Play in Online Gaming: The Development and Implementation of the No More Cheats Anti-Cheat System . .- Navigating Uncertainty: The Emergence of Effort and Emotion in Tabletop Games. .- Co-Designing an Applied Game about Volcanic Hazards for a Bi-Cultural Environment: 5 Minute Volcano. .- Conflicted Courses: A Matrix Game for Course Design . .- A Framework for Co_Design of Edu Escape-Room Aimed ar Exploring Cultural Idenity. .- Theory informing practice - theorizing good facilitation practice. .- The Impact of Participants Motivation and Playfulness for the Facilitation of Simulation Games . .- Pratiti …becoming aware: Promoting Simulations and Games on a Global Platform . .- Analyzing relationship to nature within a game frame . .- Extraordinarily Large-Scale Gaming for the Youth. .- How does evaluating the effects of a participatory simulation raise questions about the design intentions of participatory processes that may involve simulation/gaming? . .- Digital Veggie Mart Game for Nutritional Education and Sustainable Food Supply Chain . .- How Entrepreneurs Learn about Artificial Intelligence by Using an Analogue Card Game . .- The Impact of Simulation Games  on the Success of Simulation Game Course. .- Feedback and Biofeedback procedure and results, based on the gearshift engine. .- Simulating Complex Adaptive Software System Technical Debt.

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