Short Sims: A Game Changer

Author:   Clark Aldrich
Publisher:   Taylor & Francis Ltd
ISBN:  

9780367860660


Pages:   250
Publication Date:   12 March 2020
Format:   Hardback
Availability:   In Print   Availability explained
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Short Sims: A Game Changer


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Overview

"Short Sims: A Game Changer explores the design concepts, dialogue, and formatting of interactive simulations. Interactivity is the key to effective educational media in schools, corporations, the military, and government. However, challenges like ineffective linear content or expenses can derail the product. This book provides a proven methodology to guide anyone through the steps of quickly creating highly engaging and responsive content. The process combines decades of research and implementations with leading organizations (Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, State Department) with new tools that have just emerged. Key Features This book provides numerous code examples to illustrate how to put the techniques into practice. It includes expanded introductions to mathematics fundamental to computer graphics and game development. Graphics and physics are covered in introductory overviews. Author Bio Clark Aldrich is an education technology thought leader—the author of six books and developer of patent and award-winning projects. He currently builds custom Short Sims for organizations using a revolutionary methodology he has pioneered, or helps them build their own, through www.shortsims.com. He is also the host of an audio series called Education X Media (www.edbymedia.com) about evolving pedagogy in academics, corporations, and the military. ​ He has been called a ""guru"" by Fortune Magazine and a ""maverick"" by CNN. Aldrich and his work have been featured in hundreds of other sources, including CBS, ABC, The New York Times, USA Today, the Associated Press, Wall Street Journal, NPR, CNET, Business 2.0, BusinessWeek, and U.S. News and World Report. He has written monthly columns for Training Magazine and Online Learning Magazine. Previously, he was the founder and former director of research for Gartner’s e-learning coverage. Earlier in his career, he worked on special projects for Xerox' executive team. He also served for many years as the Governor's representative on the education task force Joint Committee on Educational Technology, volunteered on several non-profit organizations aimed at child advocacy, and has served on numerous boards. He earned from Brown University a degree in cognitive science (during which he also taught at a leading environmental education foundation). He grew up in Concord, Massachusetts, and is the ninth great-grandson of Governors John Winthrop and Thomas Dudley, first and second governors of the Massachusetts Bay Colony, and Captain Walter Neale, the first colonial governor of lower New Hampshire."

Full Product Details

Author:   Clark Aldrich
Publisher:   Taylor & Francis Ltd
Imprint:   CRC Press
Weight:   1.120kg
ISBN:  

9780367860660


ISBN 10:   036786066
Pages:   250
Publication Date:   12 March 2020
Audience:   Professional and scholarly ,  College/higher education ,  Professional & Vocational ,  Tertiary & Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1 The Short Sim: A Game Changer 2 Short Sim Example: Be a Hacker 3 Seven Short Sim Design Principles 4 Planning Assumptions and Expectations 5 Identify the Audience and Broad Topic Parameters 6 Research, Including Subject Matter Expert Interviews 7 Blocking Out a Simple Short Sim ⇨ 8 Getting Feedback 9 Types of Short Sims 10 Coaches, Settings, and the Value of Efficiency 11 Examples of Inculcating New Ways of Thinking 12 On Levels 13 Case Study: Creating a Short Sim Lab on Demand Curves 14 Short Sim Example: Carpool (And Techniques to Align Behaviors in a Sim to Real-World Behaviors) 15 Introduction to Advanced Universal Techniques 16 Example: Learning Curves with Complex Topics 17 Role-Plays, from Simple to Complex 18 Example: Openish-Ended Labs Around Supply and Demand 19 Examples of Sandboxes and Other Exploration of Interesting Systems 20 Endings 21 Assessments and Measuring Learning and Engagement 22 Case Study: Creating a Simple Business Simulator 23 Conclusion Appendix 1: Text Style Guide Appendix 2: Examples of Learning Goals and Program Goals Appendix 3: Broad List of Possible Subject Matter Expert Questions Appendix 4: Be a Hacker Walk-Through Appendix 5: Short Walk-Through of Visual Problem Identification Appendix 6: Simple Business Simulator Walk-Through

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Author Information

Clark Aldrich solves some of education's biggest problems, working with corporations, universities, foundations, the US military, non-profits, government organizations, and VCs. Most recently, Aldrich has re-invented educational content with an interactive model called Short Sims, which is more effective and more engaging for the learners and faster to create and less expensive for the producers. Short Sims renders traditional approaches alone obsolete.   Prior to that, Aldrich introduced and popularized games and simulations for online learning, and then published Unschooling Rules, his fifth book, which redefined the culture of learning, has been cited by President Obama, and adopted by leading schools everywhere. Earlier still, Clark Aldrich founded Gartner's thought-leading eLearning coverage which defined the emerging industry. Aldrich has been called a 'guru' by Fortune Magazine and a 'maverick' by CNN.  Aldrich and his work have been featured in hundreds of sources, including CBS, ABC, The New York Times, USA Today, AP, Wall Street Journal, NPR, CNET, Business 2.0, BusinessWeek, and U.S. News and World Report.   He has written six books based on his first hand experiences, has a degree from Brown University in Cognitive Science, taught at a leading environment education foundation, has given numerous keynotes, and his patent and award winning programs have earned millions.   He grew up in Concord and Weston, Massachusetts, and is the ninth great-grandson of Governors John Winthrop and Thomas Dudley, first and second governors of the Massachusetts Bay Colony.

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