Serious Games in Personalized Learning: New Models for Design and Performance

Author:   Scott M. Martin ,  James R. Casey ,  Stephanie Kane
Publisher:   Taylor & Francis Ltd
ISBN:  

9780367483968


Pages:   290
Publication Date:   13 July 2021
Format:   Hardback
Availability:   In Print   Availability explained
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Serious Games in Personalized Learning: New Models for Design and Performance


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Author:   Scott M. Martin ,  James R. Casey ,  Stephanie Kane
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Weight:   0.453kg
ISBN:  

9780367483968


ISBN 10:   0367483963
Pages:   290
Publication Date:   13 July 2021
Audience:   College/higher education ,  Tertiary & Higher Education
Format:   Hardback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1. Introduction - The Science and Art of How We Learn 2. History of Artificial Intelligence and Personalized Learning 3. Ludology and the Origins of Games and Learning 4. Teaching and Learning Game Design 5. The Virginia Serious Game Institute (VSGI) Learning Game Examples 6. Artificial Intelligence Applied to Teaching and Learning 7. Teaching and Learning Computer-Intelligent Games 8. Personalized Learning Game Design Pedagogy

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Author Information

Scott M. Martin is an inventor, educator, entrepreneur, and author. He is Associate Professor of Computer Game Design and previously founded and directed the Virginia Serious Game Institute (VSGI) and the Computer Game Design Programs at George Mason University in Fairfax, Virginia, U.S.A. Dr. Martin earned undergraduate and graduate degrees from Johns Hopkins University and his doctorate degree from the University of Maryland, College Park. James R. Casey is Interim Director of the Virginia Serious Game Institute (VSGI) and Assistant Professor of Computer Game Design at George Mason University, U.S.A. Stephanie Kane is Research Coordinator for the VSGI and is currently earning her master of arts degree in computer game design at George Mason University, U.S.A.

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