Scala Design Patterns: Patterns for Practical Reuse and Design

Author:   John Hunt
Publisher:   Springer International Publishing AG
Edition:   Softcover reprint of the original 1st ed. 2013
ISBN:  

9783319349725


Pages:   327
Publication Date:   27 August 2016
Format:   Paperback
Availability:   Manufactured on demand   Availability explained
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Scala Design Patterns: Patterns for Practical Reuse and Design


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Overview

Scala is a new and exciting programming language that is a hybrid between object oriented languages such as Java and functional languages such as Haskell. As such it has its own programming idioms and development styles. Scala Design Patterns looks at how code reuse can be successfully achieved in Scala. A major aspect of this is the reinterpretation of the original Gang of Four design patterns in terms of Scala and its language structures (that is the use of Traits, Classes, Objects and Functions). It includes an exploration of functional design patterns and considers how these can be interpreted in Scala's uniquely hybrid style. A key aspect of the book is the many code examples that accompany each design pattern, allowing the reader to understand not just the design pattern but also to explore powerful and flexible Scala language features. Including numerous source code examples, this book will be of value to professionals and practitioners working in the field of software engineering.

Full Product Details

Author:   John Hunt
Publisher:   Springer International Publishing AG
Imprint:   Springer International Publishing AG
Edition:   Softcover reprint of the original 1st ed. 2013
Dimensions:   Width: 15.50cm , Height: 1.90cm , Length: 23.50cm
Weight:   5.329kg
ISBN:  

9783319349725


ISBN 10:   3319349724
Pages:   327
Publication Date:   27 August 2016
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Manufactured on demand   Availability explained
We will order this item for you from a manufactured on demand supplier.

Table of Contents

Author’s Note.- Part I – Introduction.- Introduction.- Design Patterns.- UML and Scala.- Part II – Fundamental Patterns.- Immutability.- Singleton.- Marker Trait.- Delegation.- Part III – Code Reuse Patterns.- Lazy Parameters.- Partially Applied Functions.- Trait Based Template Operation.- Stackable Traits.- Currying and Code Reuse.- Cake Pattern.- Structural Injection.- Implicit Injection Pattern.- Part IV – Gang of Four Patterns.- Gang of Four Design Patterns.- Gang of Four Patterns Catalogs.- Factory Operation.- Abstract Factory Pattern.- Builder.- Adapter Pattern.- Decorator.- Facade.- Flyweight.- Proxy.- Filter.- Bridge.- Chain of Responsibility.- Command.- Strategy.- Mediator.- Observer.- State.- Visitor.- Memento.- Part V – Functional Design Patterns.- Functor.- Applicative Functor.- Monoid Pattern.- Monad Pattern.- Foldable.- Zipper.- Lens Pattern.- View Pattern.- Arrow Pattern.

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