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OverviewBased on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications. * Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones * Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60 * Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices. Full Product DetailsAuthor: Paul Coulton , Reuben Charles Edwards , Helen ClemsonPublisher: John Wiley and Sons Ltd Imprint: John Wiley & Sons Ltd Dimensions: Width: 17.70cm , Height: 1.80cm , Length: 21.10cm Weight: 0.500kg ISBN: 9780470027653ISBN 10: 0470027657 Pages: 328 Publication Date: 16 February 2007 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Out of Print Availability: In Print ![]() Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock. Table of ContentsReviewsAuthor InformationReuben Edwards and Paul Coulton are well-established researchers in the area of mobile systems and applications. As World leading academics for Symbian education, they are part of the Nokia Symbian Educators Group, which have been trained to the same standard as all Nokia Symbian developers. They run the only MSc in Mobile Games Design and M-Commerce Systems in the World and they have formed a company, which specializes in Mobile Applications Development. Tab Content 6Author Website:Countries AvailableAll regions |