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OverviewThis book examines two venerable cultures, art and technology, and uses the young ""interdiscipline"" of cognitive history combined with case studies of both ancient and modern artifacts to explore, and unveil, some of the bridges by which this reconciliation of two seemingly distant and oppositional cultures can be effected. Art and technology are commonly regarded as oppositional. While both are concerned with made things – artifacts – and both have their origins in pre-literate antiquity, the primary purposes they are intended for are quite distinct: the artifacts of technology serve utilitarian purposes while those of art serve affective needs. This opposition between art and technology, notably argued by such scholars as Lewis Mumford and George Kubler is challenged in this book. For, when we consider art and technology as creative phenomena, then many significant, interesting, and often subtle commonalities emerge whereby a reconciliation – a unity – of these two great cultures seems possible. This book utilizes case studies of both ancient and modern artifacts – ranging from the Nataraja sculpture of ancient India, a great astronomical clock of ancient China, and Japanese Samurai swordmaking, through Gothic cathedrals and Renaissance paintings of Europe to English Elizabethan machinery to the French Impressionists to modernist concrete structures and paintings in both East and West. This book will be of interest to students and professional scholars interested in the histories of art and technology, cultural history, and creativity studies. Full Product DetailsAuthor: Subrata DasguptaPublisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.453kg ISBN: 9781032673363ISBN 10: 1032673362 Pages: 262 Publication Date: 14 May 2024 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of Contents1. ARTIFACTS = ART-WORKS + TECH-WORKS 2. TO KNOW AN ARTIFACT 3. THE PROBLEM-CENTRIC VIEW 4. THE UNIT OF HISTORY MAKING 5. SHARING A METAPHOR 6. NOT BY UTILITY ALONEReviewsAuthor InformationSubrata Dasgupta is Professor Emeritus in the School of Computing & Informatics, and the former Computer Science Trust Fund Eminent Scholar Chair and Director, Institute of Cognitive Science, University of Louisiana at Lafayette, USA. He has authored over 80 scholarly papers/articles and 20 books on the cognitive, historical, and computational aspects of creative phenomena in science, technology, intellectual movements and art, including most recently, The Renaissance Considered as a Creative Phenomenon (Routledge 2022). Tab Content 6Author Website:Countries AvailableAll regions |