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OverviewFull Product DetailsAuthor: Raelyn DrakePublisher: Lerner Publishing Group Imprint: Lerner Publishing Group Dimensions: Width: 18.00cm , Height: 0.80cm , Length: 23.00cm Weight: 0.140kg ISBN: 9781512453591ISBN 10: 1512453595 Pages: 120 Publication Date: 01 October 2017 Recommended Age: From 9 to 10 years Audience: Young adult , Teenage / Young adult Format: Paperback Publisher's Status: Active Availability: Available To Order ![]() We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately. Table of ContentsReviews""[A]n easy-reading, fast-paced series of six gamer adventures.""—VOYA 3Q 3P M J S Level Up is an easy-reading, fast-paced series of six gamer adventures. All are rooted in the premise that by 2089, virtual reality is part of the norm; L33T CORP creates the most engaging games. Their latest is Level Up with over a thousand different realities, and the company seeks testers to operationalize each reality. Teens are thrust into the middle of a game with the warning that they must win or be trapped in Level Up forever. Each volume opens with a scene featuring the Game Runner, the avatar who explains the rules and challenges. In Realm of Mystics, Em3rald_with_3nvy, an inexperienced gamer, must complete four levels--Water, Earth, Fire, and Air--using her unique strengths. The final level requires winning the Boss Battle, releasing a princess and killing the dragon. Em3rald is designated as the Mage, a magic user complete with spell book. Labyrinth features SuprSolvr, who must use her wits to solve puzzles and her physical skills to reach the center of the labyrinth to vanquish the boss. The Zephyr Conspiracy's hero, Gadget, an experienced and fearless gamer, becomes a lowly sailor on the pirate ship, Zephyr. In making her way through the ranks, Gadget can play the game in a myriad of ways--as long as she wins. In-the-know readers will be easily immersed in the games; conspiracy and betrayals lurk in unexpected and hazardous situations. Of particular interest to teen gamers, this series will appeal to a specific audience of virtual reality fans. --VOYA --Journal 3Q 3P M J S Level Up is an easy-reading, fast-paced series of six gamer adventures. All are rooted in the premise that by 2089, virtual reality is part of the norm; L33T CORP creates the most engaging games. Their latest is Level Up with over a thousand different realities, and the company seeks testers to operationalize each reality. Teens are thrust into the middle of a game with the warning that they must win or be trapped in Level Up forever. Each volume opens with a scene featuring the Game Runner, the avatar who explains the rules and challenges. In Realm of Mystics, Em3rald_with_3nvy, an inexperienced gamer, must complete four levels--Water, Earth, Fire, and Air--using her unique strengths. The final level requires winning the Boss Battle, releasing a princess and killing the dragon. Em3rald is designated as the Mage, a magic user complete with spell book. Labyrinth features SuprSolvr, who must use her wits to solve puzzles and her physical skills to reach the center of the labyrinth to vanquish the boss. The Zephyr Conspiracy's hero, Gadget, an experienced and fearless gamer, becomes a lowly sailor on the pirate ship, Zephyr. In making her way through the ranks, Gadget can play the game in a myriad of ways--as long as she wins. In-the-know readers will be easily immersed in the games; conspiracy and betrayals lurk in unexpected and hazardous situations. Of particular interest to teen gamers, this series will appeal to a specific audience of virtual reality fans.--VOYA -- Journal [A]n easy-reading, fast-paced series of six gamer adventures. --VOYA -- (12/1/2017 12:00:00 AM) Author InformationRaelyn Drake enjoys chai tea, tai chi, and coming up with more than two items for lists. She lives in Minneapolis, Minnesota, with her husband and rescue corgi mix, Sheriff. Tab Content 6Author Website:Countries AvailableAll regions |