Real World Adobe Photoshop CS3

Author:   David Blatner ,  Conrad Chavez ,  Bruce Fraser
Publisher:   Pearson Education (US)
ISBN:  

9780321518682


Pages:   768
Publication Date:   19 December 2007
Replaced By:   9780321604514
Format:   Paperback
Availability:   Awaiting stock   Availability explained


Our Price $158.37 Quantity:  
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Real World Adobe Photoshop CS3


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Overview

Anyone who relies on Photoshop to meet tough production challenges knows that when a new version arrives, especially one as chockfull of enhancements as Photoshop CS3, there's no time to fool around. You need to get up to speed on it, and you need to do so now. This book will get you there. In this copiously illustrated book, best-selling author David Blatner offers shows you how to sharpen your Photoshop production techniques and provides clear explanations of the concepts that drive them. Readers will learn about managing color, correcting colors, capturing images, getting great scans, and more. They'll also find complete coverage of Photoshop CS3's new features: a streamlined interface, nondestructive Smart Filters, a new Quick Selection and Refine Edge tools, improved Curves, automatic layer alignment and blending, and more. Throughout, the emphasis in this book is on efficiency: the timesaving tips and professional shortcuts that will allow readers to solve their everyday production challenges creatively with Photoshop CS3.

Full Product Details

Author:   David Blatner ,  Conrad Chavez ,  Bruce Fraser
Publisher:   Pearson Education (US)
Imprint:   Peachpit Press Publications
Dimensions:   Width: 22.40cm , Height: 3.20cm , Length: 19.40cm
Weight:   1.478kg
ISBN:  

9780321518682


ISBN 10:   0321518683
Pages:   768
Publication Date:   19 December 2007
Audience:   College/higher education ,  Tertiary & Higher Education
Replaced By:   9780321604514
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   Awaiting stock   Availability explained

Table of Contents

Introduction Photoshop in the Real World Chapter 1: Building a Photoshop System Putting It All Together     Choosing a Platform     Processors and cores     RAM     Virtual Memory     Monitors Chapter 2: Image Essentials It's All Zeroes and Ones     Pixels and Paths     Pixels and Images     Resolution     How Much Is Enough?     Resampling     Image Mode     Bitmaps and File Size Chapter 3: Color Essentials What Makes a Color     Primary Colors     The Color Wheel     How Colors Affect Each Other     Device-Independent Color     Working with Colors Chapter 4: Color Settings Understanding Color Management in Photoshop     Color Management Systems Explained     The Conceptual Framework     Photoshop and the Monitor     Color Settings     The RGB Working Space     Choosing a CMYK Working Space     Choosing a Gray Working Space     Spot Spaces     Color Management Policies     Color Settings with More Options     The Color Picker     Applying Profiles Outside Color Settings     Soft-Proofing Controls     Converting Colors When You Print     Isolating Variables Chapter 5: Building a Digital Workflow Making Quick Work of Digital Camera Images     Digital Raw Formats     Digital Workfl ow Phases     Workflow Principles     Copying Files from a Camera     Verifying Images     Camera Raw, Bridge, and Photoshop     Refining a Shoot Using Bridge     Opening Images with Camera Raw     Camera Raw Static Controls     Camera Raw Preferences     The Main Control Buttons     Adjusting with Precision and Speed     Camera Raw Workflow Options     Camera Raw Image Controls     The Basic Tab     Workflow Guidelines for the Image Controls     The Tone Curve Tab     The Detail Tab     The HSL/Grayscale Tab     The Split Toning Tab     The Lens Corrections Tab     The Camera Calibration Tab     The Presets Tab     Filmstrip Mode     Using Adobe Bridge     Image Previews and the Cache     The Preproduction Phase     The Production Phase     Automating with the Batch Command     Recording Batch Actions     Running the Batch Dialog     Bridge Windows     Bridge Menu Commands Chapter 6: Essential Photoshop Tips and Tricks Making Photoshop Fly     Window Tips     Navigation Tips     Moving Tips     Guides, Grids, and Alignment Tips     Dialog Tips     New Document Tips     Keyboard Shortcut Tips     Menu Customization Tips     Tips for Tools     Palettes and Workspaces     Setting Preferences     When Things Go Wrong     Easter Eggs Chapter 7: Image Adjustment Fundamentals Stretching and Squeezing the Bits     Stretching and Squeezing the Bits     Tonal-Correction Tools     The Histogram Palette     The Info Palette     Levels     Curves     Choosing a Color Mode for Editing     Hands-On Levels and Curves     Quick Lab Mode Fixes     Using Color Samplers     Hue, Saturation, and Lightness     Replace Color     Selective Color     Channel Mixer     Photo Filter     Shadow/Highlight     Tools We Don't Use Chapter 8: The Digital Darkroom Layers, Masks, Selections, Channels, and More     Adjustment Layer Basics     Selections, Masks, and Channels     Adjustment Layers in Practice     Image Adjustment with Blending Modes     Beyond Adjustment Layers     Advanced Pixel-Blending     History and Virtual Layers     Optimizing an Image for Print Chapter 9: Making Selections Getting Just What You Need     Masking-Tape Selections     Tips for All Selection Tools     Quick Masks     Anti-Aliasing and Feathering     Refi ning a Selection     Channels     The Select Menu     Step-by-Step Selections Chapter 10: Sharpness, Detail, and Noise Reduction Getting an Edge on Your Image     How the Unsharp Mask Filter Works     Working the Controls     A Practical Sharpening Workflow     Sharpening Techniques     High-Pass Sharpening     Sharpening in Photoshop vs. Camera Raw     Noise Reduction     Smart Sharpen     Lens Correction     Avoiding the Crunchies1 Chapter 11: Essential Image Techniques Pushing Pixels into Place     The Color of Grayscale     Line Art     Reproducing Screened Images     HDR Imaging     Retouching     Compositing Images     Vectors vs. Pixels     Text and Typography     Filters and Effects     The Nondestructive Workflow     Actions, Automate, and Scripting Chapter 12: Image Storage and Output The Right File for the Right Job     Storing Images     Save As Dialog     Opening Images     Creating Output for Prepress     Halftone, Contone, and Hybrid Screening     Image Diff erences     Printing from Photoshop     Creating Images for the Web     Saving Images for the Web or Mobile Devices     File Formats     Compressing Images Index

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Author Information

David Blatner is an internationally known expert on Photoshop and QuarkXPress and is the author of numerous other books, including Real World QuarkXPress and Real World Adobe InDesign. David lectures on desktop publishing and digital imaging at conferences and workshops around the world. Conrad Chavez began providing education, training, and support for digital-media applications in 1987, contributing countless pages to the user guides for print, Web, and digital video products at Aldus Corporation and Adobe Systems Incorporated. Now a freelance writer and editor, Conrad co-authored the books Adobe Photoshop CS/CS2 Breakthroughs (with David Blatner) and Real World Scanning and Halftones, Third Edition, and is a contributing writer for The Adobe Illustrator CS2 Wow! Book by Sharon Steuer. Bruce Fraser is a widely recognized authority on digital imaging and color reproduction. He is the author of the best-selling Real World Camera Raw with Adobe Photoshop CS2 and the co-author of Real World Color Management, and was a principal and co-founder of Pixel Genius, LLC.

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