Real-Time Vision for Human-Computer Interaction

Author:   Branislav Kisacanin ,  Vladimir Pavlovic ,  Thomas S. Huang
Publisher:   Springer-Verlag New York Inc.
Edition:   Softcover reprint of hardcover 1st ed. 2005
ISBN:  

9781441939081


Pages:   302
Publication Date:   29 October 2010
Format:   Paperback
Availability:   In Print   Availability explained
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Real-Time Vision for Human-Computer Interaction


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Author:   Branislav Kisacanin ,  Vladimir Pavlovic ,  Thomas S. Huang
Publisher:   Springer-Verlag New York Inc.
Imprint:   Springer-Verlag New York Inc.
Edition:   Softcover reprint of hardcover 1st ed. 2005
Dimensions:   Width: 15.50cm , Height: 1.70cm , Length: 23.50cm
Weight:   0.492kg
ISBN:  

9781441939081


ISBN 10:   1441939083
Pages:   302
Publication Date:   29 October 2010
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

RTV4HCI: A Historical Overview.- Real-Time Algorithms: From Signal Processing to Computer Vision.- Advances in RTV4HCI.- Recognition of Isolated Fingerspelling Gestures Using Depth Edges.- Appearance-Based Real-Time Understanding of Gestures Using Projected Euler Angles.- Flocks of Features for Tracking Articulated Objects.- Static Hand Posture Recognition Based on Okapi-Chamfer Matching.- Visual Modeling of Dynamic Gestures Using 3D Appearance and Motion Features.- Head and Facial Animation Tracking Using Appearance-Adaptive Models and Particle Filters.- A Real-Time Vision Interface Based on Gaze Detection — EyeKeys.- Map Building from Human-Computer Interactions.- Real-Time Inference of Complex Mental States from Facial Expressions and Head Gestures.- Epipolar Constrained User Pushbutton Selection in Projected Interfaces.- Looking Ahead.- Vision-Based HCI Applications.- The Office of the Past.- MPEG-4 Face and Body Animation Coding Applied to HCI.- Multimodal Human-Computer Interaction.- Smart Camera Systems Technology Roadmap.

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