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OverviewFull Product DetailsAuthor: Chris GeorgenesPublisher: Taylor & Francis Ltd Imprint: Routledge Weight: 0.660kg ISBN: 9781138400641ISBN 10: 1138400645 Pages: 270 Publication Date: 27 July 2017 Audience: Professional and scholarly , Professional & Vocational Format: Hardback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviewsChris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations.--Paul Trani, Creative Suite Evangelist for Adobe Systems I've admired Chris' work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don't pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you're looking to become a better animator, you've found the right book.--James Williamson, Senior Author, Lynda.com Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels.--Myra Ferguson, Multimedia Designer/Developer If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation.--Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. Through all of his work, he slips in nuances and nuggets of great useful tips that don't NEED to be there, but make his material that much better than most other books on the shelf.--Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. Chris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations. --Paul Trani, Creative Suite Evangelist for Adobe Systems I've admired Chris' work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don't pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you're looking to become a better animator, you've found the right book. --James Williamson, Senior Author, Lynda.com Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels. --Myra Ferguson, Multimedia Designer/Developer If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation. --Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been dumbed down. Through all of his work, he slips in nuances and nuggets of great useful tips that don't NEED to be there, but make his material that much better than most other books on the shelf. --Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp. Author InformationChris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu. Tab Content 6Author Website:Countries AvailableAll regions |