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OverviewPrototyping is an approach used in evolutionary system development. In this book, the authors show which forms of prototyping can be employed to tackle which problems. They take a look at the tools used in everyday software development with a view to determining their suitability for prototyping, and attempt to elucidate prototyping as a methodological concept. Part I of the book looks at prototyping as an approach for constructing and evaluating models. Traditional approaches and phase-oriented life cycle plans are discussed. Prototyping overcomes fundamental problems associated with life cycle plans. The authors present their own concept of evolutionary system development. Part II shows to what extent technical support of evolutionary system development is possible. Various tools for supporting prototyping are discussed and prospective trends are indicated. Criteria are listed to help the reader choose between the various development environments currently available or likely to become available in the near future. Case studies are used to illustrate how prototype construction can be integrated in software projects. Full Product DetailsAuthor: P. Bacon , Reinhard Budde , Karlheinz Kautz , Karin KuhlenkampPublisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Imprint: Springer-Verlag Berlin and Heidelberg GmbH & Co. K Edition: Softcover reprint of the original 1st ed. 1992 Dimensions: Width: 15.50cm , Height: 1.10cm , Length: 23.50cm Weight: 0.454kg ISBN: 9783642768224ISBN 10: 3642768229 Pages: 205 Publication Date: 13 December 2011 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: Manufactured on demand ![]() We will order this item for you from a manufactured on demand supplier. Table of ContentsI Software Development and Prototyping.- 1 What is Prototyping?.- 2 Basic Elements of System Development.- 3 Traditional Life Cycle Plans.- 4 Prototyping.- 5 Evolutionary System Development.- 6 Evolutionary Process Models.- II Technical Support of Prototyping.- 7 The Tool Landscape.- 8 Screen Generators.- 9 Database-Oriented Development Systems.- 10 Very High Level Languages.- 11 Programming Environments.- 12 Prototyping in Practice.- 13 The Groups Involved in Prototyping.- 14 Summary.- References.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |