Programming for Game Design: A Hands-On Guide with Godot

Author:   Wallace Wang ,  Tonnetta Walcott
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Edition:   1st ed.
ISBN:  

9798868801891


Pages:   508
Publication Date:   14 February 2024
Format:   Paperback
Availability:   In Print   Availability explained
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Programming for Game Design: A Hands-On Guide with Godot


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Author:   Wallace Wang ,  Tonnetta Walcott
Publisher:   Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
Imprint:   APress
Edition:   1st ed.
Weight:   0.789kg
ISBN:  

9798868801891


Pages:   508
Publication Date:   14 February 2024
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

Chapter 1: Why learn programming with the Godot game engine Chapter 2: Getting to know Godot Chapter 3: Writing scripts Chapter 4: Storing data in variables Chapter 5: Mathematical operations  Chapter 6: Branching statements Chapter 7: Looping statements Chapter 8: Understanding arrays Chapter 9:  Understanding dictionaries Chapter 10: Functions Chapter 11:  Object-oriented programming Chapter 12:  Getting input from the user Chapter 13:  Shooting projectiles Chapter 14:  Adding projectiles to a player Chapter 15:  Hitting enemies with projectiles Chapter 16: Displaying a user interface Chapter 17: Adding physics Chapter 18: Playing audio Chapter 19: Creating and using scenes Chapter 20: Using Signals Chapter 21: Creating a Simple Tic-Tac-Toe Game

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Wallace Wang has been writing computer books for over 30 years, including Steal This Computer Book, Microsoft Office for Dummies, Beginning Programming for Dummies, Beginning iPhone Development with SwiftUI, and The Structure of Game Design” to name just a few. He created the board game, “Orbit War,” for Steve Jackson Games, which simulated satellite warfare in the near future. He also writes screenplays and won first place in Scriptapalooza’s 2023 screenwriting competition. Tonnetta Walcott is a writer, podcaster, gamer, and programmer who is passionate about video games and technology. She graduated from San Diego State University with a English Bachelor’s and has a certificate in Computer Programming. After being offered an internship at Sony Online Entertainment, Tonnetta learned computer programming (C++, Java), web development, and game design using the Unity and Godot game engines. Tonnetta has programmed a simulation to chess, Battleship, and a matching concentration game, and is currently working on a game called NinChibi, where tiny chibi ninjas play tag in a single player and multiplayer mode. The NinChibi game is built with the Godot game engine.

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