Professional Unity Game Development: Build Production-Ready Games with Scalable Architecture, Clean C# Practices, and Performance-Focused Workflows

Author:   George Trafford
Publisher:   Independently Published
ISBN:  

9798242767447


Pages:   326
Publication Date:   05 January 2026
Format:   Paperback
Availability:   Available To Order   Availability explained
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Professional Unity Game Development: Build Production-Ready Games with Scalable Architecture, Clean C# Practices, and Performance-Focused Workflows


Overview

Professional Unity Game Development Build Production-Ready Games with Scalable Architecture, Clean C# Practices, and Performance-Focused Workflows Professional Unity Game Development is written for developers who already know how to make games, but want to ship them reliably, maintain them confidently, and scale them without chaos. Have you ever built a Unity project that worked perfectly in development, only to become fragile during testing, painful to optimize, or stressful to ship? Do performance regressions, tangled MonoBehaviours, manual builds, or post-launch emergencies feel inevitable? They are not. Professional Unity development is a discipline, and it can be learned. This book provides a production-focused blueprint for building Unity games that hold up under real-world conditions. It shows how experienced teams structure projects, write clean and testable C# code, automate builds, profile performance accurately, pass certification, deploy updates safely, and operate live games long after launch. Instead of isolated tips, you get a cohesive workflow that treats development, deployment, and live operations as one continuous system. Inside, you will learn how to: Design scalable Unity project structures that support growth, collaboration, and long-term maintenance Apply clean C# practices tailored specifically for Unity, including decoupling logic from engine code Build gameplay systems that remain testable, data-driven, and hotfix-friendly Profile CPU, GPU, and memory issues effectively, and fix them with confidence Set up reliable build automation, CI/CD pipelines, and multi-platform release workflows Ship compliant builds that pass store review and certification without last-minute panic Operate live Unity games using analytics, hotfix strategies, live content updates, and controlled iteration Every chapter emphasizes practical engineering decisions, not theory. Code examples are production-safe, workflows are battle-tested, and guidance is grounded in how Unity games are actually shipped and supported. If you are serious about releasing Unity games that perform well, scale cleanly, and survive beyond launch, this book gives you the systems and mindset to do exactly that. Buy Professional Unity Game Development today and start building Unity games that are ready for production, not just prototypes.

Full Product Details

Author:   George Trafford
Publisher:   Independently Published
Imprint:   Independently Published
Dimensions:   Width: 17.80cm , Height: 1.70cm , Length: 25.40cm
Weight:   0.567kg
ISBN:  

9798242767447


Pages:   326
Publication Date:   05 January 2026
Audience:   General/trade ,  General
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

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