Principles of Interactive Storytelling

Author:   Ernest Adams
Publisher:   Pearson Education (US)
ISBN:  

9780134702490


Pages:   400
Publication Date:   28 December 2017
Format:   Paperback
Availability:   In Print   Availability explained
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Principles of Interactive Storytelling


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Overview

It's hard to put good stories into video games. You have to balance the player's desire for freedom in the game world with the publisher's need to tell a coherent narrative. But players love to have stories incorporated in their games, and they're becoming more sophisticated all the time. As the market for video games expands, we need to tell new tales that entertain new people. Interactive Storytelling is a key part of the standard game design curriculum. We need a current book on the topic, and Ernest Adams (30 year game design luminary) has put together a comprehensive, cutting-edge book on the topic.

Full Product Details

Author:   Ernest Adams
Publisher:   Pearson Education (US)
Imprint:   Addison-Wesley Educational Publishers Inc
ISBN:  

9780134702490


ISBN 10:   0134702492
Pages:   400
Publication Date:   28 December 2017
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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