Practical Tools for Game Design Students

Author:   Zack Hiwiller
Publisher:   Createspace
ISBN:  

9781461004202


Pages:   361
Publication Date:   01 July 2011
Format:   Paperback
Availability:   Out of print, replaced by POD   Availability explained
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Practical Tools for Game Design Students


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Overview

Generally, books about software packages try to enumerate all the features without filtering out the most useful. Generally, books about game design try to stay as high-level as possible, leaving discussing the actual techniques and artifacts in industry applications of game design to on-the-job training. In Practical Tools for Game Design Students, game designer and educator Zack Hiwiller tries to straddle that fence-teaching real applications of both theoretic and software tools with practical applications to life as a professional game designer. In Practical Tools for Game Design Students, readers will learn: how to make a game design document that is more than just window dressing, how to use Excel to quickly answer complex questions about game dynamics, how to formulate and pitch ideas in a way that challenges conventional delivery methods, options of ways to immerse oneself in the only surefire technique to becoming a better designer, techniques of personal promotion to stand out from the hundreds of others applying for those few entry-level positions, and much more.

Full Product Details

Author:   Zack Hiwiller
Publisher:   Createspace
Imprint:   Createspace
Dimensions:   Width: 17.80cm , Height: 1.90cm , Length: 25.40cm
Weight:   0.617kg
ISBN:  

9781461004202


ISBN 10:   1461004209
Pages:   361
Publication Date:   01 July 2011
Audience:   Young adult ,  Teenage / Young adult
Format:   Paperback
Publisher's Status:   Active
Availability:   Out of print, replaced by POD   Availability explained
We will order this item for you from a manufatured on demand supplier.

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Author Information

Zack Hiwiller is a game designer and educator. He has worked on games on numerous platforms: Game Boy Advance, Nintendo DS, Sony Playstation 2, Microsoft Xbox, Nintendo GameCube, Microsoft Xbox 360, Sony Playstation 3, PC, Facebook, iPad and others. He also teaches at Full Sail University in Winter Park, FL. He runs a game design blog at www.hiwiller.com and his articles have been reprinted on Kotaku, GameSetWatch and in magazines such as Handshake and Hacker's Monthly. Between his personal blog and his guest articles on other game design sites, he's served over a million readers.

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