Practical Algorithms for 3D Computer Graphics

Author:   R. Stuart Ferguson (The Queen's University of Belfast, UK)
Publisher:   Taylor & Francis Inc
ISBN:  

9781568811543


Pages:   552
Publication Date:   02 August 2001
Replaced By:   9781466582521
Format:   Paperback
Availability:   Out of stock   Availability explained


Our Price $198.00 Quantity:  
Add to Cart

Share |

Practical Algorithms for 3D Computer Graphics


Add your own review!

Overview

This book introduces the key algorithms that lie at the heart of all computer graphics software packages in a way that they can readily be put to use. Where possible, the algorithms are accompanied by practical useful computer codes. The book begins with the fundamental coordinate geometry and other mathematical ideas that lie at the heart of nearly all of the algorithms. The author takes a step-by-step approach to the design of rendering algorithms from the fastest scanline Z-buffer procedure to the high-quality ray-traced approach. The book includes several chapters devoted to building real-time 3D viewing and animation programs for the Windows operating system using Visual C++.

Full Product Details

Author:   R. Stuart Ferguson (The Queen's University of Belfast, UK)
Publisher:   Taylor & Francis Inc
Imprint:   A K Peters
Dimensions:   Width: 19.70cm , Height: 3.40cm , Length: 23.00cm
Weight:   1.157kg
ISBN:  

9781568811543


ISBN 10:   1568811543
Pages:   552
Publication Date:   02 August 2001
Audience:   College/higher education ,  Professional and scholarly ,  Undergraduate ,  Postgraduate, Research & Scholarly
Replaced By:   9781466582521
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   Out of stock   Availability explained

Table of Contents

Reviews

Practical Algorithms for 3D Computer Graphics is a superb introduction to, and continuingly useful reference work for, anyone involved with the development of computer games, movie animation, and graphics programming. -Reviewer's Bookwatch, November 2001 The general tone of the book allows it to be used as a resource to empower the imagination of graphics programmers and students. -CHOICE Magazine, March 2002


Author Information

Tab Content 6

Author Website:  

Customer Reviews

Recent Reviews

No review item found!

Add your own review!

Countries Available

All regions
Latest Reading Guide

MRG2025CC

 

Shopping Cart
Your cart is empty
Shopping cart
Mailing List