Polygonal Modeling: Basic and Advanced Techniques

Author:   Mario Russo
Publisher:   Wordware Publishing Inc.
ISBN:  

9781598220070


Pages:   412
Publication Date:   18 October 2005
Format:   Paperback
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

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Polygonal Modeling: Basic and Advanced Techniques


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Overview

Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics. Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya. Explore and evaluate a variety of subdivision techniques. Learn about polygonal objects and their most common properties. Discover how to use the tools and operations found in major 3D packages for polygonal modeling. Follow along with the step-by-step illustrated exercises that demonstrate the process of character modeling.

Full Product Details

Author:   Mario Russo
Publisher:   Wordware Publishing Inc.
Imprint:   Wordware Publishing Inc.
Dimensions:   Width: 15.50cm , Height: 2.30cm , Length: 23.00cm
Weight:   0.571kg
ISBN:  

9781598220070


ISBN 10:   1598220071
Pages:   412
Publication Date:   18 October 2005
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Out of Print
Availability:   In Print   Availability explained
Limited stock is available. It will be ordered for you and shipped pending supplier's limited stock.

Table of Contents

Polygonal System Basics; Polygon Operations; Polygon Subdivision; Visual Reference; Human Project: Male Head; Human Project: Male Body; Human Project: Female Head; Human Project: Female Body; Human Project: Anatomy Details; Ogre Head; Iltroduction to ZBrush; Cartoon Modelling; Modelling for Games; Conclusion.

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