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OverviewDesigned to teach readers about the Playstation Mobile SDK, this book can be used to develop games for the Playstation Vita handheld video game console as well as other Playstation certified mobile devices. By the end of the book, not only will readers have a comfort level with the Playstation Mobile SDK, but they will also have created a space-shooter game within the last chapter. Anyone can develop games and applications for the Playstation Vita just as they can for the iPhone and iPad. Some basic C No. programming experience is assumed. It introduces readers to video game development on a Sony video game console. It is designed for beginners so any level of programmer can quickly learn the SDK. It builds a simple space shooter game as a capstone project. The SDK can also be used for mobile development on Playstation certified Android phones and tablets, such as the HTC One Evo. Full Product DetailsAuthor: Allen SherrodPublisher: Mercury Learning & Information Imprint: Mercury Learning & Information ISBN: 9781938549885ISBN 10: 1938549880 Pages: 400 Publication Date: 15 October 2014 Audience: Professional and scholarly , General/trade , Professional & Vocational Format: Mixed media product Publisher's Status: Active Availability: Not yet available ![]() This item is yet to be released. You can pre-order this item and we will dispatch it to you upon its release. Table of Contents1: Introduction.; 2. Playstation Game Development.; 3.Playstation Mobile.; 4. Anatomy of a Playstation Mobile Application.; 5. Sprites.; 6. Input Controls and Audio.; 7. Audio.; 8. GameEngine2D.; 9. Actions.; 10. Physics 2D.; 11. User Interfaces.; 12. Moving to the 3rd Dimension.; 13. Making a Game.; 14. Conclusions. Appendix. Answers.ReviewsAuthor InformationTab Content 6Author Website:Countries AvailableAll regions |