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OverviewWhat was it that got you through the Covid-19 pandemic? For some it was long walks; others turned to home baking. For millions it was video games, a booming industry which exploded in popularity over the pandemic years. Confined to our homes and with the lines of reality becoming blurred as everyday life shifted to screens, perhaps it was no wonder that so many of us were desperate to be transported to different worlds. In Playing with Reality: Gaming in a Pandemic, journalist and presenter Alex Humphreys, a passionate gamer herself, investigates this extraordinary boom in the gaming industry. Charting its rise, Alex interviews players and developers, sharing a glimpse of what was going on behind closed doors as studios closed and games were finished from home. Playing with Reality explores exactly what it was that made gaming a lifeline for so many, and what the future holds as we look to the metaverse. Full Product DetailsAuthor: Alex HumphreysPublisher: Renard Press Ltd Imprint: Renard Press Ltd ISBN: 9781913724931ISBN 10: 191372493 Pages: 360 Publication Date: 31 October 2022 Audience: General/trade , General Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviews'Alexandra brilliantly chronicles the boundless creativity of an industry persevering through unprecedented times.' - Aaryn Flynn * 'Alex's work is a masterpiece in journalism. She demonstrates a thorough understanding of the big picture around gaming, technology, and society. Alex considers the implications for our future with a clear and thoughtful voice. To have collected so many useful perspectives from change makers is a gift to readers, and hopefully an inspiration to many.' - Jeremy Dela Rosa, Leyline (formerly Blizzard Entertainment) 'Alexandra brilliantly chronicles the boundless creativity of an industry persevering through unprecedented times.' Aaryn Flynn 'Alexandra brilliantly chronicles the boundless creativity of an industry persevering through unprecedented times.' -- Aaryn Flynn 'Alex's work is a masterpiece in journalism. She demonstrates a thorough understanding of the big picture around gaming, technology, and society. Alex considers the implications for our future with a clear and thoughtful voice. To have collected so many useful perspectives from change makers is a gift to readers, and hopefully an inspiration to many.' -- Jeremy Dela Rosa, Leyline (formerly Blizzard Entertainment) Author InformationBorn in Chester, Alex Humphreys grew up in Flintshire in Wales. After studying music at Cardiff University, she joined the office of the BBC National Orchestra of Wales, before moving into broadcasting, where she has worked in various roles, including presenting CBBC's Newsround, S4C's weather and various news programmes. She has previously worked as a researcher for Blue Peter and the BBC Proms, and has reported for the BBC's technology programme, Click, BBC Breakfast, Wales Live and Wales Today. Passionate about video games, Alex has presented several documentaries about gaming, including What's in a Game? for BBC Radio 4, In the Studio: World of Warcraft for the BBC World Service and Ydi Cymru'n Gêm? for BBC Radio Cymru. Tab Content 6Author Website:Countries AvailableAll regions |