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OverviewIn this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge. Full Product DetailsAuthor: Thomas P. Oates , Robert Alan Brookey , Andrew Baerg , Meredith M. BagleyPublisher: Indiana University Press Imprint: Indiana University Press Dimensions: Width: 15.20cm , Height: 1.50cm , Length: 22.90cm Weight: 0.340kg ISBN: 9780253015020ISBN 10: 0253015022 Pages: 252 Publication Date: 12 January 2015 Audience: Professional and scholarly , Professional & Vocational Format: Paperback Publisher's Status: Active Availability: In Print ![]() This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us. Table of ContentsReviews. ..a timely volume, with a stellar array of authors. Toby Miller, author of Blow Up the Humanities A timely volume, with a stellar array of authors. -Toby Miller, author of Blow Up the Humanities Numerous avenues of inquiry worthy of closer investigation are offered in this book. As such, this work is a useful contribution to this burgeoning field of study. -Library Journal Essays complement one another and, taken together, provide a comprehensive overview of important considerations in a field that is only beginning to be researched in depth... Recommended. -Choice [W]hat is particularly unique about Playing to Win: Sports, Video Games, and the Culture of Play... is that it offers a critical assessment of sports video games at a time when such an assessment is necessary, given the convergence of gaming and sports culture. -International Journal of Sport Communication In taking on a number of dfferent kinds of topics, Brookey and Oates have assembled a collection that encourages the reader to think beyond any singular way of examining sports games. -American Journal of Play . ..a timely volume, with a stellar array of authors. Toby Miller, author of Blow Up the Humanities--Toby Miller author of Blow Up the Humanities Author InformationRobert Alan Brookey is Professor of Telecommunications at Ball State University where he also serves as the Director of Graduate Studies for the MA program in Digital Storytelling. He is the author of Hollywood Gamers: Digital Convergence in the Film and Video Game Industries (IUP, 2010). Thomas P. Oates is Assistant Professor of American Studies and Journalism and Mass Communication at the University of Iowa. Tab Content 6Author Website:Countries AvailableAll regions |