Playing at the Next Level: A History of American Sega Games

Author:   Ken Horowitz
Publisher:   McFarland & Co Inc
ISBN:  

9780786499946


Pages:   312
Publication Date:   04 November 2016
Recommended Age:   From 18 years
Format:   Paperback
Availability:   Available To Order   Availability explained
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Playing at the Next Level: A History of American Sega Games


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Full Product Details

Author:   Ken Horowitz
Publisher:   McFarland & Co Inc
Imprint:   McFarland & Co Inc
Dimensions:   Width: 17.80cm , Height: 1.60cm , Length: 25.40cm
Weight:   0.544kg
ISBN:  

9780786499946


ISBN 10:   078649994
Pages:   312
Publication Date:   04 November 2016
Recommended Age:   From 18 years
Audience:   Professional and scholarly ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   Available To Order   Availability explained
We have confirmation that this item is in stock with the supplier. It will be ordered in for you and dispatched immediately.

Table of Contents

Table of Contents Acknowledgments • ix Sega History Timeline • x Preface • 1 The Return of the American Video Game Market • 3 Sega Establishes Itself in America • 6 The Sega/Tonka Alliance • 10 Taking the First Step • 16 Building the American Arm of Software Development • 21 Contracting Third Party Studios • 27 Genesis Does! • 32 Realtime Games Software • 34 Sega Scores a Touchdown • 40 Infogrames • 50 Along Came a Spider • 56 GEMS Shine on the Genesis • 66 ToeJam & Earl Studios • 69 Sega Technical Institute • 77 Changing of the Guard • 87 New Leadership for an Expanding Market • 105 Novotrade International • 108 The Hardware Revolution • 116 Sega Multimedia Studio • 120 Product Development Enters a New Era • 132 The Coming of ­Full-Motion Video Games • 134 BlueSky Software • 145 Westwood Associates • 161 Sega Interactive Development Division • 166 Sega Midwest Studio • 170 Sega Reorganizes Internally • 174 Alpha (Amoeba) Group • 178 Omega Group • 197 Sega Gets Serious About Sports • 215 The Sega Channel • 235 Twice the Bits, Twice the Problems • 244 Sega Saturn Tiger Team • 246 The Winds of Change • 254 SegaSoft • 256 All Good Things… • 273 Full Circle • 280 Works Cited • 283 Index • 291

Reviews

Definitely worth a read...a great inside look at the video game industry in the '90s...a concise, highly-readable documentary of Sega's story...an eye-opening narrative that testifies to the challenges of making it in the video game industry...much to enjoy...hard-pressed to find a more appropriate and approachable volume --M. Brandon Robbins, <i>level250geek</i>.


Author Information

Ken Horowitz is a professor of English and has written about Sega and video games for over a decade for his website, Sega-16, as well as for numerous other websites and magazines. He lives in Puerto Rico.

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