Play in Creative Problem-solving for Planners and Architects

Author:   Ron Kasprisin (Kasprisin Pettinari Design , USA)
Publisher:   Taylor & Francis Ltd
ISBN:  

9781138120051


Pages:   220
Publication Date:   15 July 2016
Format:   Paperback
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

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Play in Creative Problem-solving for Planners and Architects


Overview

Full Product Details

Author:   Ron Kasprisin (Kasprisin Pettinari Design , USA)
Publisher:   Taylor & Francis Ltd
Imprint:   Routledge
Dimensions:   Width: 17.40cm , Height: 1.30cm , Length: 24.60cm
Weight:   0.562kg
ISBN:  

9781138120051


ISBN 10:   1138120057
Pages:   220
Publication Date:   15 July 2016
Audience:   College/higher education ,  Professional and scholarly ,  Tertiary & Higher Education ,  Professional & Vocational
Format:   Paperback
Publisher's Status:   Active
Availability:   In Print   Availability explained
This item will be ordered in for you from one of our suppliers. Upon receipt, we will promptly dispatch it out to you. For in store availability, please contact us.

Table of Contents

1. Creative Problem-solving (CPS) for Design and Planning 2. Object-learning through Play: Object-Learning, Constructivism, and Self-learning through Symbolic Play 3. The Gifts of Friedrich Froebel 4. How Do Designers Play? 5. Setting the Stage–Play Environment 6. Object-learning with Play-tools/Skills 7. Object-learning Applications in Design and Planning 8. Integration of Digital Technologies and Crafting Processes

Reviews

Design is a serendipitous conversation between the sketching hand and the critical eye. This iterative process is dull and incomplete without some playful speculation and explorative fun, which loosen the senses and shuffle preconceptions. This agile book privileges the physical hand over the electronic hand. -Doug Kelbaugh, University of Michigan


Design is a serendipitous conversation between the sketching hand and the critical eye. This iterative process is dull and incomplete without some playful speculation and explorative fun, which loosen the senses and shuffle preconceptions. This agile book privileges the physical hand over the electronic hand. -Doug Kelbaugh, University of Michigan Kaspirin's consideration of how play overcomes fear and unleashes creativity could stimulate new directions in how faculty promote critical thinking within students and how to encourage and absorb diverse perspectives within class discussions. -Mary Stimming, Associate Director of Special Projects for the Wabash Center for Teaching and Learning in Theology and Religion


Author Information

Ron Kasprisin is an architect, urban planner and watercolor artist, and Professor Emeritus, Urban Design and Planning, College of Built Environments, University of Washington, Seattle. Ron has practiced as Kasprisin Pettinari Design since 1975 and taught urban design since 1989. His books include: Urban Design: The composition of complexity, Design Media, Visual Thinking for Architects and Designers, and Watercolor in Architectural Design.

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